Doom with MIDI-Converted Sound Effects

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Re: Doom with MIDI-Converted Sound Effects

Postby goanna678 » Sun Oct 09, 2016 11:57 pm

SuperSomariDX wrote:Just rip them from the rom and they'll already be midis. Just don't use the soundfont the n64 tool makes.

they are suppose to be really crappy
it was most likely inspired by john cena midi
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Re: Doom with MIDI-Converted Sound Effects

Postby Gamer With Dignity » Thu Oct 13, 2016 11:31 pm

I consider the lack of overdrive guitar to be a game-breaking oversight.
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Re: Doom with MIDI-Converted Sound Effects

Postby Undead » Fri Oct 14, 2016 5:03 am

Gamer With Dignity wrote:I consider the lack of overdrive guitar to be a game-breaking oversight.

This is what would happen if a 386 was wired to Beethoven's brain, not Angus Young's.
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Re: Doom with MIDI-Converted Sound Effects

Postby Jaxxoon R » Sat Oct 15, 2016 3:27 pm

It's on idgames now yoooo

Also yeah, guitars would go against the whole idea since the converter's only output is "piano hell."
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