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PokeHud A Pokemon hud for Classic Doom

PostPosted: Wed Aug 10, 2016 10:05 am
by Rexen
This first started off as a mod for tf2 that was scarp because it was just not possible as custom images are not allow on Valve servers (or anything that uses sv_pure 1). After about a year I decide to try and make said mod again but this time for classic doom. This is still a wip and there will not be a download until its finish.



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Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 2:35 pm
by Gabbuz85
cool. :D

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 2:50 pm
by enderkevin13
Hey, this looks nice.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 2:54 pm
by Rexen
enderkevin13 wrote:Hey, this looks nice.

Thanks. This hud is taking a lot more work then I thought it was. But I can wait to get the final product out.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 3:22 pm
by SuperSomariDX
I quite like this actually. Nice work.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 7:13 pm
by Rexen
SuperSomariDX wrote:I quite like this actually. Nice work.

Thanks.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 8:19 pm
by enderkevin13
Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 9:15 pm
by wildweasel
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You can! Using a DrawString command, you can display the WeaponTag of the currently selected weapon, and for the left bar, the player's name.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 9:51 pm
by enderkevin13
wildweasel wrote:
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You can! Using a DrawString command, you can display the WeaponTag of the currently selected weapon, and for the left bar, the player's name.

Niiice

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Wed Aug 10, 2016 11:37 pm
by Captain J
Neato, but i think the key icons should be like GBC themed like the hud, though!

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Thu Aug 11, 2016 3:10 pm
by Rexen
Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Thu Aug 11, 2016 3:30 pm
by Rexen
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You mean something like this?
Spoiler:

Bear in mind the font is a place holder.

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Thu Aug 11, 2016 3:36 pm
by enderkevin13
Rexen wrote:
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You mean something like this?
Spoiler:

Bear in mind the font is a place holder.

Yessssssss

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Thu Aug 11, 2016 4:00 pm
by SuperSomariDX
Rexen wrote:
Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.


Allow me~

Re: PokeHud A Gen 2 style hud for Classic Doom

PostPosted: Thu Aug 11, 2016 4:15 pm
by Rexen
SuperSomariDX wrote:
Rexen wrote:
Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.


Allow me~

Thanks! These look great.