PokeHud A Pokemon hud for Classic Doom

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PokeHud A Pokemon hud for Classic Doom

Postby Rexen » Wed Aug 10, 2016 10:05 am

This first started off as a mod for tf2 that was scarp because it was just not possible as custom images are not allow on Valve servers (or anything that uses sv_pure 1). After about a year I decide to try and make said mod again but this time for classic doom. This is still a wip and there will not be a download until its finish.



Image
Image
Last edited by Rexen on Tue Oct 18, 2016 6:10 pm, edited 6 times in total.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Gabbuz85 » Wed Aug 10, 2016 2:35 pm

cool. :D
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby enderkevin13 » Wed Aug 10, 2016 2:50 pm

Hey, this looks nice.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Rexen » Wed Aug 10, 2016 2:54 pm

enderkevin13 wrote:Hey, this looks nice.

Thanks. This hud is taking a lot more work then I thought it was. But I can wait to get the final product out.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby SuperSomariDX » Wed Aug 10, 2016 3:22 pm

I quite like this actually. Nice work.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Rexen » Wed Aug 10, 2016 7:13 pm

SuperSomariDX wrote:I quite like this actually. Nice work.

Thanks.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby enderkevin13 » Wed Aug 10, 2016 8:19 pm

Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby wildweasel » Wed Aug 10, 2016 9:15 pm

enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You can! Using a DrawString command, you can display the WeaponTag of the currently selected weapon, and for the left bar, the player's name.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby enderkevin13 » Wed Aug 10, 2016 9:51 pm

wildweasel wrote:
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You can! Using a DrawString command, you can display the WeaponTag of the currently selected weapon, and for the left bar, the player's name.

Niiice
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Captain J » Wed Aug 10, 2016 11:37 pm

Neato, but i think the key icons should be like GBC themed like the hud, though!
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Rexen » Thu Aug 11, 2016 3:10 pm

Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Rexen » Thu Aug 11, 2016 3:30 pm

enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You mean something like this?
Spoiler:

Bear in mind the font is a place holder.
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby enderkevin13 » Thu Aug 11, 2016 3:36 pm

Rexen wrote:
enderkevin13 wrote:Could you add the name of the weapon below the ammo counter though? That would be neat. If that's even possible that is...

You mean something like this?
Spoiler:

Bear in mind the font is a place holder.

Yessssssss
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby SuperSomariDX » Thu Aug 11, 2016 4:00 pm

Rexen wrote:
Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.


Allow me~
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Re: PokeHud A Gen 2 style hud for Classic Doom

Postby Rexen » Thu Aug 11, 2016 4:15 pm

SuperSomariDX wrote:
Rexen wrote:
Captain J wrote:Neato, but i think the key icons should be like GBC themed like the hud, though!

I'm no graphic artist but I might try something.


Allow me~

Thanks! These look great.
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