PSX/N64 original high quality sfx
Posted: Fri Jul 15, 2016 2:08 pm
Yes, i managed to find some of the original sound effects in 16/44,1 quality from Sound Ideas Library. Been doing this for few months and it has been fun finding original source recordings. Also stumbled upon to few Turok: Dinosaur Hunter and Blood sound effects.
Link: https://www.dropbox.com/s/a4pgdimazzwzk ... 6.wad?dl=0
Description of source recordings:
DSCLAW: Imp/Baron/H.knight scratching sound. Piece of fabric getting teared apart
DSCYBDTH: Similar to PC version but with PSX/N64 explosion
DSDOROPN: Door opening sound. This is one of those sound effects that has to be constructed. I don't know how do it yet, so i only adjusted it's duration to match the low quality version. I will try someday to make it more faithful.
DSPSTART: Hydraulic lift. 16/44,1 version has lot of high frequency details that got lost during downsampling. When i first heard this, i wasn´t sure if this really was the original source recording.
DSMETAL: Spider Masterminds walking sound. Thrashbin getting kicked.
DSSGATK: Demon's attack sound. This sound comes from growling tiger.
DSSKEACT: Revenant idle sound. This came from same sound file where PC version imp sounds are.
DSMANATK: Mancubus attack. Originates from snarling jaguar.
DSBAREXP and DSFIREXPL: Regular and barrel explosion sounds.
Want to help? Then go here ---> http://stockmusic.com/sound_effects and start sound hunting. It is slow and tedious job for one person to find them all.
Link: https://www.dropbox.com/s/a4pgdimazzwzk ... 6.wad?dl=0
Description of source recordings:
DSCLAW: Imp/Baron/H.knight scratching sound. Piece of fabric getting teared apart
DSCYBDTH: Similar to PC version but with PSX/N64 explosion
DSDOROPN: Door opening sound. This is one of those sound effects that has to be constructed. I don't know how do it yet, so i only adjusted it's duration to match the low quality version. I will try someday to make it more faithful.
DSPSTART: Hydraulic lift. 16/44,1 version has lot of high frequency details that got lost during downsampling. When i first heard this, i wasn´t sure if this really was the original source recording.
DSMETAL: Spider Masterminds walking sound. Thrashbin getting kicked.
DSSGATK: Demon's attack sound. This sound comes from growling tiger.
DSSKEACT: Revenant idle sound. This came from same sound file where PC version imp sounds are.
DSMANATK: Mancubus attack. Originates from snarling jaguar.
DSBAREXP and DSFIREXPL: Regular and barrel explosion sounds.
Want to help? Then go here ---> http://stockmusic.com/sound_effects and start sound hunting. It is slow and tedious job for one person to find them all.