Original Style Fullscreen HUD for ZDoom & Zandronum

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FennelFetish
Posts: 6
Joined: Wed Oct 21, 2015 9:44 am

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by FennelFetish »

But the support team wad? Why this? Is it really not possible code to one pk3 and have to clientside only? This seems be a bit dumb have 2 seperate wads. One even server side. :o

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DTDsphere
Posts: 133
Joined: Wed Jun 16, 2010 1:19 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by DTDsphere »

FennelFetish wrote:But the support team wad? Why this? Is it really not possible code to one pk3 and have to clientside only? This seems be a bit dumb have 2 seperate wads. One even server side. :o


That's how it is. There's no way for me to check what team you're on without ACS, and ACS can not run in the skins folder.

If Zandronum ever gets this. Then I wouldn't have to do the workaround.

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doony
Posts: 161
Joined: Wed May 27, 2009 8:34 pm
Location: more than a year developing a gameplay mod

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by doony »

this hud is awesome, I just loved
good job !

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DTDsphere
Posts: 133
Joined: Wed Jun 16, 2010 1:19 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by DTDsphere »

Alt version I made that stops the bar from being spread out across your screen like an idiot designed it. The Doom HUD is meant to be one solid bar, why would HEALTH and ARMOR be on opposite sides of the screen?????

http://www.mediafire.com/download/ugdjg ... s_HUDx.pk3
(Doesn't work on Zandronum)

Spoiler:

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AL-97
Posts: 53
Joined: Wed Dec 07, 2016 2:45 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by AL-97 »

That is one great HUD! Simple, yet effective. There's but a few pieces of information that I have been missing, though. Particularly kills, items and secrets counter. So I edited those in (based on Hexereticdoom's HXRTC HUD). I hope you don't mind :)

[spoiler]Image[/spoiler]
https://drive.google.com/open?id=0B1595_9dQxluM01zU21zaUFaNDg

And a version with time counter:
Spoiler:

https://drive.google.com/open?id=0B1595_9dQxluVEV1ZnNqdXVDX2s
Last edited by AL-97 on Tue Dec 13, 2016 6:03 pm, edited 1 time in total.

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DTDsphere
Posts: 133
Joined: Wed Jun 16, 2010 1:19 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by DTDsphere »

AL-97 wrote:That is one great HUD! Simple, yet effective. There's but a few pieces of information that I have been missing, though. Particularly kills, items and secrets counter. So I edited those in. I hope you don't mind :)

Thanks, added to "Peters Sexy HUD".

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Hexereticdoom
Posts: 598
Joined: Thu Aug 08, 2013 1:30 pm
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support
Location: Spain

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by Hexereticdoom »

AL-97 wrote:That is one great HUD! Simple, yet effective. There's but a few pieces of information that I have been missing, though. Particularly kills, items and secrets counter. So I edited those in. I hope you don't mind :)

[spoiler]Image[/spoiler]
https://drive.google.com/open?id=0B1595_9dQxluM01zU21zaUFaNDg

And a version with time counter:
Spoiler:

https://drive.google.com/open?id=0B1595_9dQxluVEV1ZnNqdXVDX2s

Hmmm, nice KIS+T counter...

Where I have seen it before? :shucks: :P

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AL-97
Posts: 53
Joined: Wed Dec 07, 2016 2:45 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by AL-97 »

Hmmm, nice KIS+T counter...

Where I have seen it before?

Yes, you're right. Sorry about not mentioning that. This is my first post here and I'm still learning the ropes :)
Edited my previous post with a proper credit. Sorry again :)

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DTDsphere
Posts: 133
Joined: Wed Jun 16, 2010 1:19 pm

Re: Original Style Fullscreen HUD for ZDoom & Zandronum

Post by DTDsphere »

Hexereticdoom wrote:
AL-97 wrote:That is one great HUD! Simple, yet effective. There's but a few pieces of information that I have been missing, though. Particularly kills, items and secrets counter. So I edited those in. I hope you don't mind :)

[spoiler]Image[/spoiler]
https://drive.google.com/open?id=0B1595_9dQxluM01zU21zaUFaNDg

And a version with time counter:
Spoiler:

https://drive.google.com/open?id=0B1595_9dQxluVEV1ZnNqdXVDX2s

Hmmm, nice KIS+T counter...

Where I have seen it before? :shucks: :P


Eh, I'll edit the credits in the SBARINFO.

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