[ECWolf] CeeJay's "Shoe Shine" patch

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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Flynn Taggart » Thu Jun 04, 2015 2:48 am

Fox666 wrote:My take on the grey stones:

Image

That looks much more accurate. Great job fixing it up. :)
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Fox666 » Thu Jun 04, 2015 4:47 am

Multicolored bricks:

Image

Red bricks with PC tone:

Image
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Woolie Wool » Thu Jun 04, 2015 8:21 am

Fox666 wrote:My take on the grey stones:

Image


That looks a lot better.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby CeeJay » Thu Jun 04, 2015 12:07 pm

Oh man, I really need to update this patch :)

Great work, guys 8-)
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Joined: 14 Mar 2010

Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Flynn Taggart » Thu Jun 04, 2015 2:12 pm

The only thing that sorta bugs me about this pack is some of the sounds clash because of originating from different platforms and varying qualities (IE SNES sounds with MAC sounds), so maybe have an alternate sound pack that has only sounds exclusive to MAC systems and etcetera but this isn't exactly necessary.

Also, the pushing walls sound for BJ has no Hi-Quality replacement I think.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Fox666 » Thu Jun 04, 2015 4:48 pm

I will create a new thread because some of the stuff I may be working with may not be suitable for this pack.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby CeeJay » Thu Jun 04, 2015 7:16 pm

Flynn Taggart wrote:The only thing that sorta bugs me about this pack is some of the sounds clash because of originating from different platforms and varying qualities (IE SNES sounds with MAC sounds), so maybe have an alternate sound pack that has only sounds exclusive to MAC systems and etcetera but this isn't exactly necessary.
The problem is that each port had a very limited amount of sound effects. The Mac port had the same generic voice set for each and every enemy and only a handful for bosses. So I basically have to use 'em all to fill it out.

Flynn Taggart wrote:Also, the pushing walls sound for BJ has no Hi-Quality replacement I think.
The original digitized sound effects of Wolfenstein 3D were 55kbps at 6hz, anything above that is technically HQ.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby Woolie Wool » Thu Jun 04, 2015 7:23 pm

You should at least replace the SS sound with something else, Nazis shouldn't be speaking English.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby CeeJay » Thu Jun 04, 2015 8:49 pm

I do agree to some extent. But, it's an official sfx and the game does have a silly cartoonish vibe to it, so I don't really mind it. The SS are freaking bright blue for god sake. If you want a realistic WWII shooter, go play Wolfenstein The New Order :)

Besides, you can always edit it to your liking, just open the SNDINFO lump and remove/replace that particular sound effect.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 4)

Postby CeeJay » Fri Jun 05, 2015 10:23 am

Double post, sorry.

Next release will feature a ton of new and improved wall textures. They have also been changed to their original ECWolf names, no more WALL####. Makes things a lot easier and probably increases compatibility.

However, I am currently unable to start ECWolf (damn Vista) so it might get released blindly. Stay tuned.
CeeJay
 
Joined: 14 Mar 2010

Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 5)

Postby CeeJay » Fri Jun 12, 2015 5:05 am

Version 5 is up. Enjoy.
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Joined: 14 Mar 2010

Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 5)

Postby Wiw » Fri Jun 12, 2015 7:29 am

Nice! Like the subtle camera bobbing effect you put in there too.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 5)

Postby Gumbemanden » Tue Aug 25, 2015 1:50 pm

I've found a sprite set of BJ walking sprites, created by a user called Flynn Taggart: http://i.imgur.com/D92Od6V.png

Thought it might be of use to your project.
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Re: [ECWolf] CeeJay's hi-res/enhancement patch (version 5)

Postby CeeJay » Thu Aug 27, 2015 7:33 am

Yeah... I know all about them. Sadly they are unfinished.
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Joined: 14 Mar 2010

Re: [ECWolf] CeeJay's hi-res/enhancement patch (at version 6

Postby CeeJay » Sat Nov 21, 2015 5:44 am

New version is up.

Mostly weapon and sound changes.

Enjoy!
CeeJay
 
Joined: 14 Mar 2010

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