CeeJay wrote:No, this is an issue that does exist. Wasn't able to figure why this was, but I haven't really had a look at it for some time.
EDIT: Uploaded new version, got around the issue by simply removing the fart sfx all together. Also a handful of updated sprites. Enjoy!
ShockwaveS08 wrote:Is it possible to implement textured floors and ceilings on a per-level basis, assuming that there are HD textures that can do this convincingly?
joshthenesnerd wrote:i was looking at some map info stuff for EC wolf, and it looks like you can set a custom floor/ceiling colour for every level, maybe mapinfo will allow for custom textures in place of a hex code for colour?
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