For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Did you know how TerminusEst13 made a ACS doing Music randomizer?
Well some people hate using midi, there an extra thing that could replace midi and it works well when using GZ/ZDoom and Zandronum 1.x and 2.0.
I find music info from a media player like Winamp or Foobar2000 and copied every music from every game I have recieved from SNES Music Website If you have a good SNES game that you like me to put into this. Just pm me and I'll grab a music pack from the snes music web.
Spoiler: There are 26 games and they are OVER 500 of them like 64KB to 66KB per music
SNES games: (in alphabetical order)
The Addams Family: Pugsley's Scavenger Hunt(Afa2)
Donkey Kong Country (Series) (dkc, dkdt & dkq)
Doom (doom)
Killer Instinct (ki)
Newman-Haas Indy Car Racing (nhic)
Nigel Mansell's World Championship Racing (nigel)
Secret of Mana (sd2)
Sim City (sc)
Street Fighter 2 (sf2)
Super Mario All-Stars (Super Mario Bros Series) (smas)
Super Mario Kart (smk)
Super Mario RPG (smr)
Super Mario World (smw)
Teenage Mutant Ninja Turtles: Tournament Fighters (tmnt5)
Tetris & Dr. Mario (tdm)
Tetris 2 (tet2)
Vegas Stakes (vegas)
WWF Series (Raw, Royal Rumble, Super Wrestlemania and Wrestlemania: The Arcade Game) (wwfr, wwfrr, wwfsw & wwfa)
Super Mario World 2: Yoshi's Island (yi)
Spoiler: Screenies from how it looks like
this is likely from "now thats what i call midi"
fullscreen
these are taken from ZDoom but don't worry its still works with Zandronum