Page 12 of 14

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Sun Jun 24, 2018 4:10 am
by cotton_disciple
FanDooM wrote:did so, the icon began to turn on but the timer still does not work
Spoiler:
http://jpegshare.net/d1/a8/d1a8ab799738 ... d.png.html
change poweruptime infrared to 64PowerLightamp's powerupgiver

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Sun Jun 24, 2018 6:58 am
by FanDooM
cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Wed Jun 27, 2018 5:10 am
by cotton_disciple
FanDooM wrote:
cotton_disciple wrote: change poweruptime infrared to 64PowerLightamp's powerupgiver
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64

Code: Select all

ACTOR 64PowerLightAmp : PowerLightAmp
{
	Powerup.Duration -30
}

ACTOR 64Infrared : Infrared REPLACES Infrared
{
	Powerup.Type "64PowerLightAmp"
}

Code: Select all

InInventory "64PowerLightamp" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime ("64Infrared"), horizontal, -94, 139; }

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Wed Jun 27, 2018 11:25 am
by FanDooM

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Fri Oct 19, 2018 3:21 am
by user19284
Hey cotton! once again i'm back to Doom
Care to tell me what do you mean by "NC Hud is AIO" in regard to this thread?
This HUD is included in NC?
and also, the latest versions of both PB and BD are in your mediafire folders right?

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Thu Nov 08, 2018 11:16 am
by user19284
been a while but no one answered... is this thread being maintained still?

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Fri Nov 09, 2018 3:00 am
by FanDooM
orbittwz wrote:been a while but no one answered... is this thread being maintained still?
recently talked about hud for doom64, they helped me

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Fri Nov 09, 2018 9:04 am
by user19284
Back in June i see, so... what about now?

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Sat Nov 10, 2018 4:22 am
by FanDooM
I do not know

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Mon Dec 17, 2018 9:57 am
by MousE0910
Is there any chance of someone updating this hud to work with the latest release of Brutal Doom (v21)? It has been released in more or less final version now and the HUD doesn't handle ammo counts correctly for it. This is my favorite HUD mod, looking pretty and having exactly the right amount of information without being bloated so I wish someone can make a patch for it, thanks.

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Sun Feb 10, 2019 7:33 am
by IDDQD_1337
I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Fri Feb 15, 2019 1:12 pm
by wasabi2576
Can someone make a HUD adaptation for Complex Doom Clusterfuck? please

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Tue May 21, 2019 6:03 pm
by Skrell
IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
Link is dead :(

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Mon Dec 02, 2019 4:31 am
by Kubeusz
IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7

Can you reupload it?

Re: HXRTC HUD 7.0 (for Doom, Smooth Doom, BD v20b, PB and mo

Posted: Sat Jan 04, 2020 9:50 pm
by MurdocIsANob
is this compatible with the current github build of project brutality?