FanDooM wrote:did so, the icon began to turn on but the timer still does not workSpoiler:
http://jpegshare.net/d1/a8/d1a8ab799738 ... d.png.html
change poweruptime infrared to 64PowerLightamp's powerupgiver
FanDooM wrote:did so, the icon began to turn on but the timer still does not workSpoiler:
http://jpegshare.net/d1/a8/d1a8ab799738 ... d.png.html
cotton_disciple wrote:change poweruptime infrared to 64PowerLightamp's powerupgiver
FanDooM wrote:cotton_disciple wrote:change poweruptime infrared to 64PowerLightamp's powerupgiver
did not work, the timer still does not work for infrared, but you can sample code like it should be for doom 64
ACTOR 64PowerLightAmp : PowerLightAmp
{
Powerup.Duration -30
}
ACTOR 64Infrared : Infrared REPLACES Infrared
{
Powerup.Type "64PowerLightAmp"
}
InInventory "64PowerLightamp" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime ("64Infrared"), horizontal, -94, 139; }
orbittwz wrote:been a while but no one answered... is this thread being maintained still?
IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
IDDQD_1337 wrote:I made hud for Brutal Doom v21 RC7:
https://www.moddb.com/mods/brutal-doom/ ... om-v21-rc7
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