High resolution sprites and textures

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

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BFG
Posts: 603
Joined: Tue Feb 17, 2015 5:54 am
Location: Germany

Re: High resolution sprites and textures

Post by BFG »

great textures wish bump mapping support for zdoom
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Freaklore1
Posts: 546
Joined: Wed Mar 19, 2014 1:41 pm

Re: High resolution sprites and textures

Post by Freaklore1 »

This is pretty much one of the most interesting HD sprites and textures i have seen that try to be as close to the original models,the animation also look quite good,i hope your HD mod come to fruition,keep on the good work.
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Wiw
Posts: 766
Joined: Thu Jun 11, 2015 1:58 am
Graphics Processor: nVidia with Vulkan support
Location: Everywhere and nowhere.

Re: High resolution sprites and textures

Post by Wiw »

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Freaklore1
Posts: 546
Joined: Wed Mar 19, 2014 1:41 pm

Re: High resolution sprites and textures

Post by Freaklore1 »

Of course i know about the HD textures pack,i also have it,but im talking about the face hud,weapons,ennemies and Taggart sprites having HD almost 3d models that try to look as close as the original sprites as possible.
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Wiw
Posts: 766
Joined: Thu Jun 11, 2015 1:58 am
Graphics Processor: nVidia with Vulkan support
Location: Everywhere and nowhere.

Re: High resolution sprites and textures

Post by Wiw »

Ah yes, so I see from the screenshots.
Reinchard2
Posts: 310
Joined: Fri Sep 21, 2007 1:08 am
Location: Poland - Bytom

Re: High resolution sprites and textures

Post by Reinchard2 »

What you guys thinking about new switch textures? :)

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Here is comparison with original:

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Captain J
 
 
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Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
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Re: High resolution sprites and textures

Post by Captain J »

glad it's not dead yet once again! also good touch for that oldman's hair, i always thought he was bald.
Reinchard2
Posts: 310
Joined: Fri Sep 21, 2007 1:08 am
Location: Poland - Bytom

Re: High resolution sprites and textures

Post by Reinchard2 »

New Wood3, Wood4 and satyr:

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