Droplets - Development Resumes!

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Re: Droplets - Updated 01/04/2017

Postby wildweasel » Tue Sep 05, 2017 11:13 pm

Gideon020 wrote:Just load it, I don't need to extract it, yeah? Or do I need to rename this to a pk3? Because loading it in ZDL as a zip completely killed my sound for some reason.

There's no reason why Droplets should mess with your sound...something else is at play here. Maybe a bad INI setting. What is snd_channels set to?
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Re: Droplets - Updated 01/04/2017

Postby phantombeta » Tue Sep 05, 2017 11:18 pm

If you're using dev builds, replace the OpenAL.dll from the dev build with the one from the latest stable GZDoom. (3.1.0 currently)
The dev builds use an ancient version of OpenAL.dll that has some serious bugs, such as a crazy memory leak that can cause your computer to freeze in some circumstances. And if said memory leak doesn't make GZDoom instantly use up all the RAM it can get to, it'll usually kill your sound and start outputting messages saying OAL ran out of memory.
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Re: Droplets - Updated 01/04/2017

Postby Gideon020 » Wed Sep 06, 2017 7:45 am

phantombeta wrote:If you're using dev builds, replace the OpenAL.dll from the dev build with the one from the latest stable GZDoom. (3.1.0 currently)
The dev builds use an ancient version of OpenAL.dll that has some serious bugs, such as a crazy memory leak that can cause your computer to freeze in some circumstances. And if said memory leak doesn't make GZDoom instantly use up all the RAM it can get to, it'll usually kill your sound and start outputting messages saying OAL ran out of memory.


That...is exactly the message that appeared. Huh.
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Re: Droplets - Updated 01/04/2017

Postby Glaice » Wed Sep 06, 2017 11:37 am

Wait, why are GZDoom dev builds using a version from January 2016 while the stable build uses one from May of 2017?
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Re: Droplets - Updated 01/04/2017

Postby Hellser » Fri Sep 08, 2017 12:34 pm

Someone hasn't updated the dev builds build environment for the new OpenAL.
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Re: Droplets - Updated 01/04/2017

Postby Glaice » Thu Nov 02, 2017 10:37 pm

The main video is gone, does anyone know what's going on? I'd rather not see this useful mod disappear into the depths of the internet to be forgotten..

I've reuploaded the "fixed" v15 and two older versions here: https://www.dropbox.com/s/26qi7jc8hb7nt ... s.zip?dl=0
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Re: Droplets - Updated 01/04/2017

Postby Caligari87 » Wed Nov 08, 2017 10:28 am

I've spoken to SidDoyle's family and been advised he's okay, just on an extended work trip with no time/opportunity for Doom stuff. In the interest of archival I've I mirrored v14 and v15 on a github repo. Open for patches if you'd care to submit any fixes.

https://github.com/caligari87/droplets

8-)
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Re: Droplets - Updated 01/04/2017

Postby Glaice » Wed Nov 08, 2017 12:20 pm

This is good news to hear, Caligari. At least we know he's been busy with other things.

Your link should be put in the first page if you have permissions to do so.
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Re: Droplets - Updated 01/04/2017

Postby Caligari87 » Wed Nov 08, 2017 12:25 pm

I do not, although I wouldn't be opposed to a mod/admin doing so.

8-)
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Re: Droplets - Updated 01/04/2017

Postby sturmtruppen141 » Fri Dec 01, 2017 4:32 pm

The blood in v15 fix in gzdoom 3.2 disappears within less than 15 seconds .i wonder if anyone made another patch to make it permanently stay?
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Re: Droplets - Updated 01/04/2017

Postby Michael65 » Sat Dec 23, 2017 7:44 pm

Would there happen to be a fix for the v15 HDcompat version available?
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Re: Droplets - Updated 01/04/2017

Postby Gorec » Thu Dec 28, 2017 12:45 am

link to spattered droplets is dead and i cant find it anywhere
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Re: Droplets - Updated 01/04/2017

Postby Party Boy » Sun Dec 31, 2017 12:33 am

Hi, I just registered, I was looking at the "Random Deaths & Decoration 1.62" thread and ended here...

Here is everything from the first post:

https://mega.nz/#!rwBQVb5Y!UwbWzuFSCO5C ... m5jlfQuUME
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Re: Droplets - Updated 01/04/2017

Postby Gorec » Sun Dec 31, 2017 1:51 am

Party Boy wrote:Hi, I just registered, I was looking at the "Random Deaths & Decoration 1.62" thread and ended here...

Here is everything from the first post:

https://mega.nz/#!rwBQVb5Y!UwbWzuFSCO5C ... m5jlfQuUME

oh yes thank you :3:
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Re: Droplets - Updated 01/04/2017

Postby Glaice » Sun Dec 31, 2017 4:38 pm

I do believe I reposted that to that thread earlier in it.
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