Stuka wrote:Great mod, I like the way the blood looks on the water.
Script warning, "droplets_v15.pk3:decorate/droplets" line 1:
Tried to define class 'BloodDroplet' more than once. Renaming class to 'BloodDroplet@droplets_v15.pk3@decorate/droplets'
Attempt to get invalid state Cleanup from actor DecoDroplet.
Attempt to get invalid state Cleanup from actor DecoDrop3.
-iwad "H:\Games\GZDoom\Doom2.wad" -file "H:\Games\GZDoom\Map wads\Megawads\20_Monsters_MapPack.pk3" "H:\Games\GZDoom\Universal mods\Droplets\droplets_v15.pk3" +set dmflags 8519680
Someone64 wrote:Well, it was more of a heads up as I already used Notepad++'s search in files and replace feature which allows scanning an entire folder and subdirectories and even replacing the results.
I have a feature suggestion: allow manually changing the color of all blood. Sort of the like the red edition you have now except instead of having a red edition you can set the desired rgb values in the options for the blood color override.
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