Re: [WIP] JP HUD v3
Posted: Sat Aug 02, 2014 6:22 pm
This is a very good HUD!! It's good for all mods, because I can detect how much health one monster has. For example, I just detected that the Brutal Doom Cyberdemon has like 8000 health when using this HUD (holy crap). Really love this HUD but there is one thing that bugs me.
-I can't tell which keycards I have. Those keycards aren't showing up on the HUD, which really bugs me. I know nothing about making HUDs (just DECORATE), but still. How do I fix this?
EDIT:
EDIT2: Whoops not 8000 health. 4000 health.
-I can't tell which keycards I have. Those keycards aren't showing up on the HUD, which really bugs me. I know nothing about making HUDs (just DECORATE), but still. How do I fix this?
EDIT:
Oh wait. Thanks for posting that. Ugh. Sorry. I'm kinda used to the Normal Doom HUD. LOLjpalomo wrote:I've uploaded a new version. Your target's name is now displayed right below the health bar. There is also a new normal HUD (still WIP). Currently held keys are displayed in the top right corner and can be toggled with Strife's key list popup control. It should be playable with any IWAD now (Strife looks a little weird, not sure how to fix).
EDIT2: Whoops not 8000 health. 4000 health.