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Re: Voxel addons - 7 done

Posted: Sat Oct 04, 2014 5:37 am
by Onar4241
Sorry for bumping, but I think I know how we can make the Sphere sprites to Voxels.

1. Install Slab 6
2. Create a new CUBE model.
3. Save the CUBE model.
4. Start coloring.
5. Job done!!!

Re: Voxel addons - 7 done

Posted: Sat Oct 04, 2014 8:02 am
by Voxelbro
Onar4241 wrote:Sorry for bumping, but I think I know how we can make the Sphere sprites to Voxels.

1. Install Slab 6
2. Create a new CUBE model.
3. Save the CUBE model.
4. Start coloring.
5. Job done!!!
I already did some spheres, but the thing is, they look like painted balls, and not glass spheres with something inside them they are supposed to be, so I left them be.
also I have no idea in how to paint their backs

Image

Re: Voxel addons - 7 done

Posted: Sat Oct 04, 2014 9:38 am
by Viscra Maelstrom
all the 3D models i've seen of Doom made the spheres simply face you all the time, as if it were still a sprite. maybe the voxel spheres could be made to always face you, too?

Re: Voxel addons - 7 done

Posted: Sat Oct 04, 2014 9:45 am
by Caligari87
Facing voxels would be an interesting way to solve that problem. Maybe worth a feature suggestion for VOXELDEF, like the rotation options.

8-)

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 2:15 am
by seedzhao
this is fantastic!
thamk you very much...

could you please make one for default items and weapons??

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 3:57 am
by VGA
seedzhao wrote:this is fantastic!
thamk you very much...

could you please make one for default items and weapons??
The one that is called "Hellspawn + Voxelbro" is actually for the default game. :mrgreen:

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 7:40 am
by Scuba Steve
Spheres should stay 2d. Even Quake used 2d sprites when spheres were used as decoration.

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 7:45 am
by Kappes Buur
Voxelbro wrote: also I have no idea in how to paint their backs
the same as the front

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 7:50 am
by Captain J
but don't put a face in it. you know, just like a back side of human head.

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 8:42 am
by VGA
And make them rotate so they don't look weird!

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 11:53 am
by seedzhao
VGA wrote:
seedzhao wrote:this is fantastic!
thamk you very much...

could you please make one for default items and weapons??
The one that is called "Hellspawn + Voxelbro" is actually for the default game. :mrgreen:
oh, really?

thank you!

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 12:00 pm
by tsukiyomaru0
is it possible to make a voxel object transparent? If so, a modification for the sphere actor sould be done, with one actor (a head) inside another (sphere)

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 1:23 pm
by Voxelbro
tsukiyomaru0 wrote:is it possible to make a voxel object transparent? If so, a modification for the sphere actor sould be done, with one actor (a head) inside another (sphere)

Trasparent voxels are bad looking, because the border of the cubes it is made of doesn't becomes transparent. Ironicaly, it is the only way I know to make zdoom display the borders.

you people are forgeting it would still look like a painting and not glass

Re: Voxel addons - 7 done

Posted: Sun Oct 05, 2014 3:45 pm
by tsukiyomaru0
Voxelbro wrote:
tsukiyomaru0 wrote:is it possible to make a voxel object transparent? If so, a modification for the sphere actor sould be done, with one actor (a head) inside another (sphere)

Trasparent voxels are bad looking, because the border of the cubes it is made of doesn't becomes transparent. Ironicaly, it is the only way I know to make zdoom display the borders.

you people are forgeting it would still look like a painting and not glass
Could you show me a screenshot of a 0.75 and 0.5 transparent voxel, just for fun?

Another idea I think of is what Metroid Prime Hunters does for energy pickups: a 3D actor (or, in this case, a voxel) with a sprite "aura". For this case: the voxel actor would be the head, and it would constantly generate a sprite actor with +FORCEXYBILLBOARD that would serve as the "sphere" around it.

Shame i'm no good with making voxels... Else I'd try doing this for fun :<

Re: Voxel addons - 7 done

Posted: Tue Oct 07, 2014 5:19 am
by Onar4241
Voxelbro wrote: I already did some spheres, but the thing is, they look like painted balls, and not glass spheres with something inside them they are supposed to be, so I left them be.
also I have no idea in how to paint their backs

Image
Color them just like the front side, but without the face.