Sorry for bumping, but I think I know how we can make the Sphere sprites to Voxels.
1. Install Slab 6
2. Create a new CUBE model.
3. Save the CUBE model.
4. Start coloring.
5. Job done!!!
Onar4241 wrote:Sorry for bumping, but I think I know how we can make the Sphere sprites to Voxels.
1. Install Slab 6
2. Create a new CUBE model.
3. Save the CUBE model.
4. Start coloring.
5. Job done!!!
seedzhao wrote:this is fantastic!
thamk you very much...
could you please make one for default items and weapons??
Voxelbro wrote:also I have no idea in how to paint their backs
VGA wrote:seedzhao wrote:this is fantastic!
thamk you very much...
could you please make one for default items and weapons??
The one that is called "Hellspawn + Voxelbro" is actually for the default game.
tsukiyomaru0 wrote:is it possible to make a voxel object transparent? If so, a modification for the sphere actor sould be done, with one actor (a head) inside another (sphere)
Voxelbro wrote:tsukiyomaru0 wrote:is it possible to make a voxel object transparent? If so, a modification for the sphere actor sould be done, with one actor (a head) inside another (sphere)
Trasparent voxels are bad looking, because the border of the cubes it is made of doesn't becomes transparent. Ironicaly, it is the only way I know to make zdoom display the borders.
you people are forgeting it would still look like a painting and not glass
Voxelbro wrote:I already did some spheres, but the thing is, they look like painted balls, and not glass spheres with something inside them they are supposed to be, so I left them be.
also I have no idea in how to paint their backs
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