Mars 3D Player Skin (Ji Yuan)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Mars 3D Player Skin (Ji Yuan)

Postby torridgristle » Sun Sep 15, 2013 1:28 am

MR3DA1.png
Frame A 1
MR3DA1.png (4.41 KiB) Viewed 2299 times


Death, gib, and crouch sprites. Fully sounded and scaled to match the default skin through the scale option. Alt Punch is is the Mars 3D punch sound, which is just a voice, layered with the Doom punch sound.

MARS.MAD reverted to WAD here: http://mozai.com/temp/data/MARS.WAD and mirrored at http://ge.tt/9r7pWDs/v/0

Update: Fixed Zandronum issue.
Update: Fixed taunt.
Update: Fixed Alt Punch WAD's jump sound.
Attachments
MARS3D-SKIN-ALTPUNCH.zip
MARS3D / Mars 3D Skin Alt Punch Sound
(191.87 KiB) Downloaded 127 times
MARS3D-SKIN.zip
MARS3D / Mars 3D Skin
(181.56 KiB) Downloaded 182 times
Last edited by torridgristle on Mon Sep 16, 2013 2:37 pm, edited 3 times in total.
User avatar
torridgristle
Sprites will be 120% tall in the game.
 
Joined: 23 Aug 2013

Re: Mars 3D Player Skin (Ji Yuan)

Postby TerminusEst13 » Mon Sep 16, 2013 12:27 pm

Yo, I'm getting "Invalid data encountered for texture MARS3D-SKIN.wad:every sound file in the damn file".

Any idea what's causing this?
User avatar
TerminusEst13
I'm just a guy.
 
Joined: 09 Nov 2009
Twitch ID: TerminusEst13

Re: Mars 3D Player Skin (Ji Yuan)

Postby torridgristle » Mon Sep 16, 2013 2:15 pm

TerminusEst13 wrote:Yo, I'm getting "Invalid data encountered for texture MARS3D-SKIN.wad:every sound file in the damn file".

Any idea what's causing this?


If you're using Zandronum I have no idea. Works fine in ZDoom though.

Edit: Turns out Zandronum tries to load every lump with the four letter name for the SPRITE var in S_SKIN as a graphic even if it isn't a normal skin sprite. I had everything starting with MR3D so I changed the sounds to MRSD and updated the sound names in S_SKIN.
User avatar
torridgristle
Sprites will be 120% tall in the game.
 
Joined: 23 Aug 2013

Re: Mars 3D Player Skin (Ji Yuan)

Postby TerminusEst13 » Mon Sep 16, 2013 3:12 pm

Awesome. Thanks very much!
User avatar
TerminusEst13
I'm just a guy.
 
Joined: 09 Nov 2009
Twitch ID: TerminusEst13

Re: Mars 3D Player Skin (Ji Yuan)

Postby EksFaktr » Tue Sep 17, 2013 1:44 pm

Glad to see progress is being made on decoding this historic piece of.. whatever it is. Awesome work, Torrid!
User avatar
EksFaktr
What a way to abuse an airplane.
 
Joined: 22 Sep 2008

Re: Mars 3D Player Skin (Ji Yuan)

Postby PlayerLin » Thu Sep 19, 2013 10:46 am

Nice job for doing such things. :D
User avatar
PlayerLin
 
Joined: 11 Nov 2007
Location: XinZhuang, XinBei/New Taipei City(Former Taipei County), Taiwan.


Return to Graphic/Audio Patches

Who is online

Users browsing this forum: No registered users and 2 guests