Doom 2 & Heretic Minor Sprite Fixing Projects (upd 1/27/18)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Captain J
 
 
Posts: 16779
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by Captain J »

good to be find this, bookmarked and keep your works! :D
Immortal Destroyer
Posts: 133
Joined: Sat Oct 26, 2013 1:34 pm
Location: That's a very interesting Question.

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by Immortal Destroyer »

Thanks men! This Project is awesome please continue it!
User avatar
PSTrooper
Posts: 187
Joined: Wed Oct 16, 2013 1:40 pm

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by PSTrooper »

I noticed a stray pixel in Revenant's sprite SKELA1DA when working on Jack Skellington, which didn't seem to be fixed already.
User avatar
NightFright
Spotlight Team
Posts: 1271
Joined: Fri May 02, 2008 12:29 pm
Location: Germany

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by NightFright »

Nice find!

Note that I recently attempted to fix some graphics as well, like the HELP screens, the intermission images for Doom 1 and the mugshot. Posted over at Doomworld forums.
User avatar
Ferguson
Posts: 39
Joined: Sun Apr 21, 2013 2:57 pm

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by Ferguson »

Checked these out with Doom/Doom2, good work. Even my old eyes can see the improvements. The screenshots don't do it justice compared to in game. I'll have to dig out my Heretic disk and check those out as well, thank you.
Immortal Destroyer
Posts: 133
Joined: Sat Oct 26, 2013 1:34 pm
Location: That's a very interesting Question.

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by Immortal Destroyer »

Well, mind if i edit your Sprites?
User avatar
Marphy Black
Posts: 20
Joined: Mon Nov 12, 2012 3:18 am

Re: Doom 2 and Heretic Minor Sprite Fixing Projects

Post by Marphy Black »

Immortal Destroyer wrote:Well, mind if i edit your Sprites?
I see that you've been banned, but for the sake of anyone else who may have a similar question, I am absolutely fine with anyone editing these sprites. They're meant to be an open resource as much as an enhancement add-on, so you're free to do with these as you wish.

Anyhow, I'm bumping this thread to say that I'm now releasing version 1.4 of this project. This update isn't particularly huge as I was not able to acquire any of the lost and unpublished Doom sprite art from Romero, but it's a continued improvement nonetheless! I have incorporated the fixes by NightFright as well as addressed a few other issues that were reported here and on Doomworld. I wish to thank NightFright for his contributions as well as everyone else who has kindly commented.

(Outdated, see original post)
Last edited by Marphy Black on Sat Dec 13, 2014 2:17 pm, edited 1 time in total.
User avatar
Captain J
 
 
Posts: 16779
Joined: Tue Oct 02, 2012 2:20 am
Discord: DiscussJ#3128
Location: A Year old Pizza Box

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by Captain J »

always thanks for the wonderful 'n fixin' works!
User avatar
Xtyfe
Posts: 1470
Joined: Fri Dec 14, 2007 6:29 pm
Graphics Processor: nVidia with Vulkan support

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by Xtyfe »

You're awesome, thanks for the update. Shame Romero wouldn't give up those cut sprites. I suppose they are still copywriten like the everything else.
StalkerZHS
Posts: 4
Joined: Wed Sep 11, 2013 4:02 pm

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by StalkerZHS »

I've made this HUD face mod a few months ago. Image

Also: Prboom-Plus (2.5.1.3) createPatch: Unknown patch format SKELA1D1.
User avatar
Marphy Black
Posts: 20
Joined: Mon Nov 12, 2012 3:18 am

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by Marphy Black »

StalkerZHS wrote:Also: Prboom-Plus (2.5.1.3) createPatch: Unknown patch format SKELA1D1.
I have released an update to fix this error. Please redownload the Doom 2 version of 1.4 using the updated link in my original post, or just click here.
User avatar
acidhoez
Posts: 624
Joined: Wed Apr 24, 2013 9:34 pm

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by acidhoez »

this is really nice, i thought about doing this myself at one point. any plans for the other ID games ? gl
User avatar
Cataflexia
Posts: 49
Joined: Mon Oct 01, 2012 8:45 pm

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by Cataflexia »

Thanks for your great work !
User avatar
Cataflexia
Posts: 49
Joined: Mon Oct 01, 2012 8:45 pm

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by Cataflexia »

I've tested your great work with Heretic, and this it awesome.

However, Hexen have the same issues that Doom and Heretic.

Do you make one day the same work with Hexen? :(
User avatar
PSTrooper
Posts: 187
Joined: Wed Oct 16, 2013 1:40 pm

Re: Doom 2 & Heretic Minor Sprite Fixing Projects (upd 3/20/

Post by PSTrooper »

I've found another sprite discrepancy on the Wolfenstein SS rotations. Frames 5 through 8's legs don't mirror properly during the walking rotations.

Return to “Graphic/Audio Patches”