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Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Thu Sep 05, 2013 5:36 pm
by Michael_M88
Zandronum version won't work :(

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Fri Sep 06, 2013 7:27 am
by Mike12
Michael_M88 wrote:Zandronum version won't work :(


Found the problem and re-uploaded it, should work now. (Zandronum doesn't support bar interpolation either, and i forgot to omit it from the 4:3 version)

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Fri Sep 06, 2013 6:39 pm
by Michael_M88
Awesome works now. Best HUD out there IMO :) I also love the respiratory you added.

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 07, 2013 10:57 am
by Quadruplesword
Why do there have to be so many awesome HUD mods? Seriously, there's this one, then there's NC HUD, there's status bar reloaded, etc. You guys are making it too hard to choose >:( .

Just kidding, I love the respirator that you added to the bottom of the screen in this version, and I also really like the blue glow on the edges of the visor. The fact that I can't tell when my health/armor is above 100% is the ONLY thing that prevents this mod from being absolutely perfect.

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 07, 2013 11:07 am
by ArielBoss
Oh thx dude, finally 4:3. I hate play doom with this movie like 16:9/10 screen

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 07, 2013 6:38 pm
by Quadruplesword
If I may give a couple suggestions for the next version (I know I've harped on being able to tell if you're over 100% health/armor).

I would really like it if there was some kind of onscreen indicator to tell you if you're berserked (maybe have the skull icon in the corner turn red?). I also wouldn't mind numbers under my ammo bar to tell me which weapons I have. It seems trivial but after I used a HUD mod that had those, I realized that they're actually quite helpful. Something else I thought of is that if you plan to replace the skull icon with the marine's mugshot in the future, I thought it might be a nice touch to have the mugshot be replaced with static when you die, or maybe show a blank screen. I also thought it might be a nice touch to have the visor become cracked and broken when you reach 0 health.

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 07, 2013 10:41 pm
by LkMax
This HUD is very immersive, and I love it. =)
An more precise ammo counter would be welcome though.

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 14, 2013 8:57 pm
by Quadruplesword
Another small suggestion. Could you make it so the HUD disappears when pulling up the automap? The helmet pieces obstruct some automap elements, like time elapsed on the map, and the map name at the bottom.

Re: Doomguy Visor Hud

PostPosted: Fri Sep 27, 2013 6:04 am
by SandMartin
Max Dickings wrote:I can't figure out how to resize this shit on imgur.

Image


Cousin finished mugshots.

THOUGHTS?



Guys where I can download this type of HUD ?

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 28, 2013 12:04 am
by Captain J
you can download older version instead, also that cracked screen can be interrupt the vision sight. but are you sure?

Re: Doomguy Visor Hud

PostPosted: Sat Sep 28, 2013 12:15 am
by Max Dickings
SandMartin wrote:
Max Dickings wrote:I can't figure out how to resize this shit on imgur.

Spoiler:


Cousin finished mugshots.

THOUGHTS?



Guys where I can download this type of HUD ?


What type? Just a visor, or that "battle damaged" one I have pictured? My cousin made a bunch of battle damaged ones. I could send you whatever you'd like.


Also if you like visor huds, check out Wild Weasel's Accessories to Murder, I personally use that one in all my playthroughs.

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sat Sep 28, 2013 2:56 am
by PaskaTykki
Look very nice, but missing ammo number and health is big issue for me. :(

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sun Sep 29, 2013 4:09 am
by SandMartin
I like DoomGuy face in left corner instead skull and helmet showing )))

If you can send it in public file storage, thanx very much beforehand ))

Re: Doomguy Visor Hud

PostPosted: Sun Sep 29, 2013 9:21 am
by ArielBoss
Max Dickings wrote:Also if you like visor huds, check out Wild Weasel's Accessories to Murder, I personally use that one in all my playthroughs.

How you use just the hud? You've edited in slade or what?

Re: Doomguy Visor Hud - NOW 4:3 COMPATIBLE

PostPosted: Sun Sep 29, 2013 9:47 am
by wildweasel
If all you want is the HUD, make a copy of the PK3 file and delete everything except for the SBARINFO and FONTDEFS lumps, and the Graphics folder.