BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Zan)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Postby wildweasel » Thu Jan 01, 2015 4:01 pm

Does that psxdoom mod force any console commands? Check if HUD_SCALE got set to True at any point.
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Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Postby gjk2014 » Thu Jan 01, 2015 4:12 pm

wildweasel wrote:Does that psxdoom mod force any console commands? Check if HUD_SCALE got set to True at any point.

Yea that was it thanks.
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