BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Zan)

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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wildweasel
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Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by wildweasel »

Does that psxdoom mod force any console commands? Check if HUD_SCALE got set to True at any point.
gjk2014
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Joined: Sun Apr 13, 2014 9:20 pm

Re: BlueShadow/DEHUD for Samsara and Brutal Doom v3 (Zdoom/Z

Post by gjk2014 »

wildweasel wrote:Does that psxdoom mod force any console commands? Check if HUD_SCALE got set to True at any point.
Yea that was it thanks.
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