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[Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 4:01 am
by UnTrustable
Hello there.

I have made some Wolfenstein3D Boss rotations for awhile, altogether with a decorate.
The sprites are not in PNG format, and the sounds are not in OGG.
Down under i'll explain what decorate-name will do what.
Over the time i'll refresh this post, when another boss is finished.

EDIT: Continued progress: Slow..., but continued. (02 june 2013)
EDIT: Continued progress: It's still going Slow..., but continued. (15 april 2014)
Last update: 18 June 2016

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Wolfenstein 3D:
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Spear of Destiny

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Project Eisenritter ??

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Wolfenstein 3D:

Hans Grosse: Download (grey weapons) Download (Blue-ish weapons) - ItsNatureToDie has made a few NICE improved Hans Grosse sprites.
dr. Schabbs: Download
Adolf Hitler: Download
Otto Giftmacher: Download1 Download2
Grethel Grosse: Download
General Fettgesicht: Download -> sort of a 'pre-release'.

Spear Of Destiny:

Trans Grosse: Download -> sort of a 'pre-release'.
Barnacle Wilhelm: Download -> Summon Barnacle1 or Barnacle2
√úbermutant: Progress 11% (Done 14 sprite of 77 in total)
Death Knight:
Angel of Death:

Eisenritter:

Super Soldat:

Spoiler: Summon the bosses

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 4:36 am
by Enjay
The Grethel Grosse link is giving me a 404.

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 4:46 am
by KeksDose
Gretel without h seems to work: http://www.3dshots.nl/wads/Gretel_Grosse.zip

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 5:27 am
by insightguy
shouldn't this be in resources?

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 5:47 am
by Lysander
insightguy wrote:shouldn't this be in resources?


Not really. If they were merely just sprites that he's released in .PNG format or something, that'd be one thing. But the fact that these are legit DECORATE entities that are summonable makes them a proper Project release.

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 7:49 am
by UnTrustable
Gretel link fixed. :wink:

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 8:07 am
by VGA
Ahh, any delicious pixel screenies ?

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 8:47 am
by UnTrustable
Screenshots... I've digged some screenshots up for ya.

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 9:00 am
by VGA
Haha, thanks, their facial expressions and nerf guns made me lol, nice ! :lol: :lol:

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 11:04 am
by Average
These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 1:43 pm
by VGA
Average wrote:These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)


I think that's why they're posted, so they can be used in a project :mrgreen:

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 2:44 pm
by UnTrustable
VGA wrote:
Average wrote:These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)


I think that's why they're posted, so they can be used in a project :mrgreen:

That is correct. Although i was quietly hoping for some proper credits. :P
It would be a shame if they wouldn't be used.

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Tue Jul 17, 2012 3:20 pm
by Alice Jameson
These are awesome. Keep up the good work. I'd love to see the other Wolf3D bosses with full rotations. Very nice work. I would definitely like to use these sprites in a WolfenDoom-esque project I've been meaning to work on, with proper credit given of course. :)

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Wed Jul 18, 2012 10:55 pm
by UnTrustable
Sure. They are free to use....as long as you give me the "rotation-credit".
If any other like to improve the sprites, or if you like to do re-colors, you are free to do so.
Basicly you own THAT re-color sprite, although based from my sprite layout.
If you add something new or you mix some parts of the sprites together, then you own that result yourself.

And personally, i love to see more Wolfenstein3D (or Spear of Destiny's) type bosses.
I have provided here a base of rotations to make it easier for anyone to do so.
Good luck! :3:

Re: [Release]Wolfenstein 3D Bosses rotations.

PostPosted: Thu Jul 19, 2012 1:04 pm
by Judge
These look really good. The only nitpick I have with is that Gretal's shoulders are too stationary. Those guns would be really heavy but their shoulders don't swing back and forth like they do in the front animations so it looks kind of stiff and unnatural.

Hans animation looks good though, you can see a bit of swing and movement in his shoulders.