[Release]Wolfenstein 3D Bosses rotations.

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
JoeyTD
Posts: 840
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan Support
Location: Map 33

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by JoeyTD »

Any chance someone gonna take on doing the rotational frames for the SoD ghost?
User avatar
JoeyTD
Posts: 840
Joined: Mon Apr 06, 2009 1:02 pm
Graphics Processor: ATI/AMD with Vulkan Support
Location: Map 33

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by JoeyTD »

wolfen3DSpectre.png
Ended up making the Spectre frames myself, not the best but its will do for what I need.
You do not have the required permissions to view the files attached to this post.

Return to “Graphic/Audio Patches”