[Release]Wolfenstein 3D Bosses rotations.

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
UnTrustable
Posts: 748
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

[Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Hello there.

I have made some Wolfenstein3D Boss rotations for awhile, altogether with a decorate.
The sprites are not in PNG format, and the sounds are not in OGG.
Down under i'll explain what decorate-name will do what.
Over the time i'll refresh this post, when another boss is finished.

EDIT: Continued progress: Slow..., but continued. (02 june 2013)
EDIT: Continued progress: It's still going Slow..., but continued. (15 april 2014)
Last update: 30 Apr 2022

ImageImageImageImageImageImageImageImage
Wolfenstein 3D:
Image
ImageImageImageImageImage
Spear of Destiny

Image
Project Eisenritter ??


Customs:

ImageImage
====================================================================================

Wolfenstein 3D:

Hans Grosse: Download (grey weapons) Download (Blue-ish weapons) - ItsNatureToDie has made a few NICE improved Hans Grosse sprites.
dr. Schabbs: Download
Adolf Hitler: Download
Otto Giftmacher: Download1 Download2
Grethel Grosse: Download
General Fettgesicht: Download -> sort of a 'pre-release'.

Spear Of Destiny:

Trans Grosse: Download -> sort of a 'pre-release'.
Barnacle Wilhelm: Download -> Summon Barnacle1 or Barnacle2
Übermutant: Download -> Summon "Uber Mutant"
Death Knight: Download -> Wait for it.... THANKS to Craneo (and HorrorMovieRei)
Angel of Death: Progress 3%

Eisenritter:

Super Soldat:

Customs:

Maxi:
Hitler Ghost 2: Download Summon HitlerGhost2
Spoiler: Summon the bosses
Last edited by UnTrustable on Mon May 30, 2022 11:17 am, edited 128 times in total.
User avatar
Enjay
 
 
Posts: 26403
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Enjay »

The Grethel Grosse link is giving me a 404.
User avatar
KeksDose
 
 
Posts: 590
Joined: Thu Jul 05, 2007 6:13 pm

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by KeksDose »

Gretel without h seems to work: http://www.3dshots.nl/wads/Gretel_Grosse.zip
User avatar
insightguy
Posts: 1730
Joined: Tue Mar 22, 2011 11:54 pm

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by insightguy »

shouldn't this be in resources?
User avatar
Lysander
Posts: 50
Joined: Mon Apr 27, 2009 8:32 pm

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Lysander »

insightguy wrote:shouldn't this be in resources?
Not really. If they were merely just sprites that he's released in .PNG format or something, that'd be one thing. But the fact that these are legit DECORATE entities that are summonable makes them a proper Project release.
User avatar
UnTrustable
Posts: 748
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Gretel link fixed. :wink:
User avatar
VGA
Posts: 505
Joined: Mon Mar 28, 2011 1:56 am

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by VGA »

Ahh, any delicious pixel screenies ?
User avatar
UnTrustable
Posts: 748
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Screenshots... I've digged some screenshots up for ya.
User avatar
VGA
Posts: 505
Joined: Mon Mar 28, 2011 1:56 am

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by VGA »

Haha, thanks, their facial expressions and nerf guns made me lol, nice ! :lol: :lol:
User avatar
Average
Posts: 626
Joined: Fri May 20, 2011 4:28 am

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Average »

These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)
User avatar
VGA
Posts: 505
Joined: Mon Mar 28, 2011 1:56 am

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by VGA »

Average wrote:These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)
I think that's why they're posted, so they can be used in a project :mrgreen:
User avatar
UnTrustable
Posts: 748
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

VGA wrote:
Average wrote:These look great! Forgive my ignorance but is it possible to use these in an actual Wolf 3D mod? :)
I think that's why they're posted, so they can be used in a project :mrgreen:
That is correct. Although i was quietly hoping for some proper credits. :P
It would be a shame if they wouldn't be used.
User avatar
Alice Jameson
Posts: 133
Joined: Fri Jun 19, 2009 11:45 am
Location: Minnesota

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Alice Jameson »

These are awesome. Keep up the good work. I'd love to see the other Wolf3D bosses with full rotations. Very nice work. I would definitely like to use these sprites in a WolfenDoom-esque project I've been meaning to work on, with proper credit given of course. :)
User avatar
UnTrustable
Posts: 748
Joined: Wed Jan 31, 2007 11:34 am
Location: The Netherlands

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by UnTrustable »

Sure. They are free to use....as long as you give me the "rotation-credit".
If any other like to improve the sprites, or if you like to do re-colors, you are free to do so.
Basicly you own THAT re-color sprite, although based from my sprite layout.
If you add something new or you mix some parts of the sprites together, then you own that result yourself.

And personally, i love to see more Wolfenstein3D (or Spear of Destiny's) type bosses.
I have provided here a base of rotations to make it easier for anyone to do so.
Good luck! :3:
User avatar
Judge
Posts: 78
Joined: Sat Apr 26, 2008 7:51 pm

Re: [Release]Wolfenstein 3D Bosses rotations.

Post by Judge »

These look really good. The only nitpick I have with is that Gretal's shoulders are too stationary. Those guns would be really heavy but their shoulders don't swing back and forth like they do in the front animations so it looks kind of stiff and unnatural.

Hans animation looks good though, you can see a bit of swing and movement in his shoulders.

Return to “Graphic/Audio Patches”