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Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Wed May 18, 2011 7:43 pm
by esselfortium
For the sprites, I would say so, yes.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Wed May 18, 2011 7:48 pm
by NeuralStunner
Sodaholic wrote:8 pixels per foot
Doomguy is 7 feet tall?
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Thu May 19, 2011 4:59 am
by Gez
It's all in the boots and helmet.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Thu May 19, 2011 1:30 pm
by scalliano
In any case I prefer Fat Doom to Tall Doom - reminds me of the gool ol' days before PAL-60 was invented.
Re: [Widescreenfriendly] TUTNT, KDiZD, TCotD2
Posted: Thu May 19, 2011 4:12 pm
by Sodaholic
scalliano wrote:At least not as fat as PSX Doom ...
Hold on, PSX Doom was fat? Keep in mind, I live in an NTSC area (oh god I wish I had scart, and the ability to play 50hz games, but I don't), but I've never noticed this. I know it's resolution was 256x200, but I thought that it squished things horizontally to have the same aspect ratio as 320x200?
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Thu May 19, 2011 4:34 pm
by scalliano
Not exactly. PSX Doom's true aspect ratio is almost square. It's actually stretched horizontally to fit a 4:3 screen. Needless to say it's even fatter on a PAL screen.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Fri May 20, 2011 4:35 am
by Average
While on the subject of updating Wads for compatibility I have a request. I play at 320x200 but the in-game text in TUTNT, Stronghold et al is illegible. Is it possible for this to be scaled so as to be read properly? I'm unsure if this a limitation of the engine, my knowledge or both so apologies if this is an inappropriate request.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Mon May 23, 2011 8:52 am
by Tormentor667
Thats a limitation when playing at 320x200 I guess
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Mon May 23, 2011 10:10 am
by Viscra Maelstrom
Is the final boss song in TUTNT Juno Reactor's Navras? It does sound like it, but it sounds like it's been edited somewhat, since there's a intro on the song and the second part of the vocals can be heard clearly and is not used in the background like the original song does.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Mon May 23, 2011 10:31 am
by Average
Tormentor667 wrote:Thats a limitation when playing at 320x200 I guess
Bugger. Thanks for responding anyway.
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Tue May 24, 2011 4:55 am
by Tormentor667
Doomhuntress wrote:Is the final boss song in TUTNT Juno Reactor's Navras? It does sound like it, but it sounds like it's been edited somewhat, since there's a intro on the song and the second part of the vocals can be heard clearly and is not used in the background like the original song does.
Yep, it is
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Tue May 24, 2011 5:43 am
by Viscra Maelstrom
Where in particular does the edited version of the song come from?
Re: [Widescreenfriendly] TUTNT, Austerity, TCotD2
Posted: Tue May 24, 2011 12:54 pm
by Tormentor667
From the soundtrack score