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New small mod - Radar

PostPosted: Thu Apr 21, 2011 11:32 am
by cybermind
This is a small mod which shows small radar on your HUD. It can detect enemies, projectiles, items and show them with different colors
It has 2 modes, which can be toggled by button (configure it in menu)
Requies GZDoom 1.5.6 or ZDoom svn r2532+
Screenshot:
Image

Re: New small mod - Radar

PostPosted: Thu Apr 21, 2011 11:41 am
by Sodaholic
Neat! :) I can imagine this would be useful for a Marathon TC.

Re: New small mod - Radar

PostPosted: Thu Apr 21, 2011 11:45 am
by Big C
Methinks Tragos and co. would find it handy, too.

Re: New small mod - Radar

PostPosted: Thu Apr 21, 2011 11:47 am
by Sodaholic
Could there perhaps be a version that only shows enemies if they're moving?

Re: New small mod - Radar

PostPosted: Thu Apr 21, 2011 12:39 pm
by cybermind
Yes, i uploaded new version with this function(toggle it with button) and ACS source

Re: New small mod - Radar

PostPosted: Mon Jul 04, 2022 3:10 am
by Skittle
Literally not compatible with any other mods

Re: New small mod - Radar

PostPosted: Mon Jul 04, 2022 8:28 am
by wildweasel
Skittle wrote:Literally not compatible with any other mods

What's the problem specifically?

Re: New small mod - Radar

PostPosted: Mon Jul 04, 2022 8:37 am
by phantombeta
It replaces all monsters and even the player.
Unsurprising, considering this mod is from 2011. There wasn't really anything else you could do back then, universal mods weren't really a thing (with extremely few exceptions) before ZScript :P