[Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript

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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Doomguy914 » Tue Mar 14, 2017 11:40 am

Oops, forgot to give you the thanks and praise you're due. An excellent mod to be sure. It's randomization mixed with a multitude of randomization mods, makes for a great pairing! On the plus side of that bug, it does allow for a completely silent track experience. Perfect if you can't be arsed to mute the music in the menu, and just want something like WMP in the background.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Jimmy » Wed Mar 15, 2017 4:19 am

Thanks! Haha, I bind an alias to cut out the music since I too am sometimes lazy enough to not bother with the menu.

Code: Select allExpand view
alias musicoff "snd_musicvolume 0.0"
alias musicon "snd_musicvolume 0.5"


Glad you like the mod. :)
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby amv2k9 » Mon Apr 03, 2017 5:20 pm

Finally got around to using this, and OMFG so gooood

Are there any plans for non-Doom IWAD support? The jukebox map is more or less navigable in Heretic (didn't try it in Hexen & Strife), but most everything is untextured and it spawns monsters & ammo because of SpawnNum/DoomEdNum conflicts.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Jimmy » Mon Apr 03, 2017 11:47 pm

That was planned with a rehash of the jukebox map to use unique textures, but I'm very strongly in favor of entirely throwing out the map, replacing it with a straightforward (hopefully) scripted GUI that is accessible from any loaded level.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby amv2k9 » Wed Apr 05, 2017 1:50 pm

Jimmy wrote:I'm very strongly in favor of entirely throwing out the map, replacing it with a straightforward (hopefully) scripted GUI that is accessible from any loaded level.
Ah. That works even better. Also, let's say a piece of music is playing in a map, and you skip to one several tracks after that. Is there a way to have the next level start playing the next track after the one you skipped to?
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Jimmy » Wed Apr 05, 2017 2:39 pm

That would require being able to play the jukebox's music in sequential order, rather than in an order predefined by a list of tracks that occupy the map slots.

Worth some thought, though.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Doomguy914 » Sat Apr 29, 2017 1:25 pm

It's been a while since I visited this page and I don't recall, are you taking requests for popular wad tracks? I'd vote the Back to Saturn Episodes, and Whitemare 2 wads.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Jimmy » Sat Apr 29, 2017 1:50 pm

I need to look through this thread for the popular requests, and bear them in mind when I come back to this whenever.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby amv2k9 » Mon May 01, 2017 6:39 pm

Jimmy wrote:I need to look through this thread for the popular requests, and bear them in mind when I come back to this whenever.
Maybe the first post should be edited to contain requested track lists that you plan to implement. And/or a poll if you get too many?
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby saegiru » Sat May 20, 2017 5:14 pm

This is pretty awesome - although do you have any idea why it doesn't seem to work with my WadSmooshed IWAD? Nothing plays when I generate playlists at all.

viewtopic.php?f=19&t=52757
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Elie(T)Zerg » Sat Aug 26, 2017 9:03 pm

Just Wonderful Jimmy, its very dinamyc and practic... Thanks a lot!
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby bisousbisous » Wed Sep 06, 2017 12:15 am

I'm probably dumb but what is the difference between regular and user jukebox?
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Tapwave » Wed Sep 06, 2017 5:19 pm

bisousbisous wrote:I'm probably dumb but what is the difference between regular and user jukebox?

User has no tracks in it. You have to supply them yourself.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Silentdarkness12 » Sat Nov 18, 2017 12:34 pm

Doesn't seem to really work with Wadsmoosh'd Doom. Generated playlist doesn't come into effect, from what I can tell.
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Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZSc

Postby Doctrine Gamer » Sun Jan 07, 2018 11:46 am

Hi Jimmy! Do I have to download all 3 versions or only one?

For example; is there any difference from the Latest Version to Instant Randomizer or the 2 are essential, etc ...
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