Z86 wrote:You get used to the sound of D3 monsters fairly quickly. They are quite distinct.
I am actually considering a separate version with high quality original sounds (from Perkristian's sound pack). The only difficulty that I have with that is the sheer amount of sounds that are in Doom 3 and that I need to replace with high quality original sounding ones.
For instance:
Lost soul has a sound for: burning, idle, charging, charging ambient, pain, death. Charging, pain and death is in the original soundset, with borrowed idle from all demons.
Or fireballs/rockets have flying sounds. Or barrel pain sound. Or the lots of ambient sounds.
I may just make it less noisy with the original sounds, but my first priority is to get the things I had in mind to work.
zenlikecreature wrote:Sunlust MAP30 chokes to standstill
BTW it's a very nice mod but adds too much in one package. I made a lot of edits to it
Return to Graphic/Audio Patches
Users browsing this forum: No registered users and 0 guests