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Re: Marine Skins - v7

PostPosted: Sun Nov 10, 2013 6:19 pm
by 0bsidian
Ah, thanks. Silly me. :P

Re: Marine Skins - v7

PostPosted: Sun Nov 10, 2013 9:34 pm
by Skrell
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)

Re: Marine Skins - v7

PostPosted: Sun Nov 10, 2013 11:40 pm
by Max Dickings
Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)


Seconded :3

Re: Marine Skins - v7

PostPosted: Wed Nov 13, 2013 4:57 pm
by Immortal Destroyer
Max Dickings wrote:
Skrell wrote:
TheMightyHeracross wrote:No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.

any volunteers?? PLEASE :)


Seconded :3

It's not too much hard to make them;
I already done them in my Add-On.

Re: Marine Skins - v7

PostPosted: Wed Nov 13, 2013 5:00 pm
by Skrell
What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!

Re: Marine Skins - v7

PostPosted: Wed Nov 13, 2013 5:13 pm
by Immortal Destroyer
Skrell wrote:What is your addon? Can you please do a release for just us BD19 users? It would be greatly appreciated by all!

I've done a video on YouTube;

WARNING; VERY OLD version. A LOT of stuff changed, and new world skins. The only world skin i forgot, is with the Assault Rifle; Thanks for reminding me!

Re: Marine Skins - v7

PostPosted: Wed Nov 13, 2013 7:59 pm
by Skrell
Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?

Re: Marine Skins - v7

PostPosted: Thu Nov 14, 2013 4:19 am
by Immortal Destroyer
Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?

Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.

Re: Marine Skins - v7

PostPosted: Thu Nov 14, 2013 8:48 am
by Skrell
Immortal Destroyer wrote:
Skrell wrote:Looks good, but does this mean you won't post a version of the addon with just the marine skins v7 that is compatible with BD?

Sure, go ahead. I'm still working on them on cleaning them up, there still some junk pixels, i also forget the Assault Rifle skin, the only thing i need is some time for the next release :D . I can made it as a Mutator.

That would be GREAT!! THANK YOU!

Re: Marine Skins - v7

PostPosted: Sat Nov 16, 2013 4:22 pm
by Immortal Destroyer
Skrell wrote:That would be GREAT!! THANK YOU!


You are welcome! :D
Now please let's go back to our topic;

I think you should fix DoomGuy's helmet, in some sprites looks weird (Like half glass, or something).

EDIT; 1 Orthographic mistake.

Re: Marine Skins - v7

PostPosted: Wed Jan 29, 2014 11:59 am
by GhostKillahZero
you should include nuclear missile launcher marine with this pack, that be great!

Re: Marine Skins - v7

PostPosted: Wed Jan 29, 2014 1:16 pm
by Skrell
Now that Immortal Destroyer has been banned from zdoom would someone be willing to make this pack compatible with Brutal SE? I think it adds a LOT to coop games and would greatly appreciate it! :)

Re: Marine Skins - v7

PostPosted: Thu Jun 26, 2014 9:27 am
by mallo
Sorry to bump, but I've made a (hacky) ZDoom-compatible version. (Thanks, people on #ZDoom IRC I don't remember nicks of :lol: for helping me find out how to make it!)

Bugs:
  • Bunny
  • There is a default weapon flicker between choosing weapons.
    Spoiler:
  • Crouching animations aren't shown

Additionally, I've fixed offsets of sprites.

Download

Re: Marine Skins - v7

PostPosted: Sat Dec 13, 2014 4:40 pm
by Xtyfe
Sorry for the big bump.

Will this be updated to add the missing rotations that have just been released? :D

Re: Marine Skins - v7

PostPosted: Sat Dec 13, 2014 11:12 pm
by Glaice
Also a question, does a full 8 sprite rotation exist for the chaingun marine anywhere? It looks silly with a mirroring set of frames for this one.