Marine Skins - v7

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Marine Skins - v7

Postby NeuralStunner » Thu Jan 10, 2013 3:07 pm

GooberMan wrote:Is there a female set for the stock weapons floating about anywhere?
DavidRaven made a few former human variants (from the new Illucia set), but the only new were Plasma Rifle and ST Railgun.

That said I don't think it would be particularly difficult if you happened to have one of these. ;)
User avatar
NeuralStunner
An Exercise in Self-Indulgence
 
 
 
Joined: 21 Jul 2009
Location: Indiana, USA
Discord: NeuralStunner#1293
Operating System: Windows Vista/7 64-bit

Re: Marine Skins - v7

Postby GooberMan » Thu Jan 10, 2013 3:40 pm

I'm a programmer, not an artist. You have seen my attempts at custom graphics in Space Station Omega, right ;)

Mostly, I'm trying to find a set that looks like a female marine instead of showing skin because they're female.
User avatar
GooberMan
Best taken in small quantities
 
Joined: 08 Aug 2003
Location: Helsinki, Finland

Re: Marine Skins - v7

Postby NeuralStunner » Thu Jan 10, 2013 3:47 pm

Well, the newer Illucia set does look better on that front. If fiven a weaponless set, someone could certainly edit the "tank top" into something more armor-like.
User avatar
NeuralStunner
An Exercise in Self-Indulgence
 
 
 
Joined: 21 Jul 2009
Location: Indiana, USA
Discord: NeuralStunner#1293
Operating System: Windows Vista/7 64-bit

Re: Marine Skins - v7

Postby GooberMan » Thu Jan 10, 2013 4:21 pm

Well, the other thing about the Illucia set is that she has the proportions of Pam Poovey. The modifications to that set by LeviathaN on the next page are pretty much in the sweet spot in my opinion.
User avatar
GooberMan
Best taken in small quantities
 
Joined: 08 Aug 2003
Location: Helsinki, Finland

Re: Marine Skins - v7

Postby Blox » Thu Jan 10, 2013 4:31 pm

The recent Crash skin is probably your best bet;
Image

And here's a download link that isn't broken.
User avatar
Blox
I am Laziness Incarnate!
 
Joined: 22 Sep 2010
Location: Apathetic Limbo

Re: Marine Skins - v7

Postby Sgt. Shivers » Fri Feb 08, 2013 9:22 pm

Is it okay to use/modify these sprites?
User avatar
Sgt. Shivers
 
Joined: 22 Jun 2012
Discord: Sgt. Shivers #4769

Re: Marine Skins - v7

Postby Ghastly » Sat Feb 09, 2013 9:11 pm

Yep, just give proper credit to those in the credits lump.
User avatar
Ghastly
Rather ghastly
Spotlight Team
 
Joined: 06 Jul 2007

Re: Marine Skins - v7

Postby Ghastly » Sat Nov 02, 2013 9:57 pm

Siberian_Tiger asked me about a viewable weapons mod, so I changed around the one I put together ages ago and added it to the first post here.
User avatar
Ghastly
Rather ghastly
Spotlight Team
 
Joined: 06 Jul 2007

Re: Marine Skins - v7

Postby scalliano » Sat Nov 02, 2013 10:14 pm

Reminds me, need to finish the Axe Marine ...
User avatar
scalliano
Resident ZDoom Waifu
 
Joined: 21 Jun 2005
Location: Ireland

Re: Marine Skins - v7

Postby LedIris » Sun Nov 03, 2013 5:00 am

there a SKININFO lump in this? then it would be possible to use the skins when switching weapons
LedIris
 
Joined: 29 Oct 2013

Re: Marine Skins - v7

Postby Ghastly » Sun Nov 10, 2013 1:03 pm

LedIris wrote:there a SKININFO lump in this? then it would be possible to use the skins when switching weapons
The skinpack itself S_Skins, so it works with (G)ZDoom, but the vwep mod uses SkinInfo. And yes, I know about using the skins when switching weapons, that's what the vwep mod on the first post is.
User avatar
Ghastly
Rather ghastly
Spotlight Team
 
Joined: 06 Jul 2007

Re: Marine Skins - v7

Postby Skrell » Sun Nov 10, 2013 5:10 pm

any chance this will work with Brutal Doom 19?? please say yes as the crouching animation would add a LOT to coop!
Skrell
 
Joined: 25 Mar 2013

Re: Marine Skins - v7

Postby TheMightyHeracross » Sun Nov 10, 2013 5:25 pm

No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.
User avatar
TheMightyHeracross
...and remember: his silence is golden.
 
Joined: 18 Aug 2013
Location: Philadelphia, PA
Discord: TheMightyHeracross#1716

Re: Marine Skins - v7

Postby 0bsidian » Sun Nov 10, 2013 6:07 pm

Just wondering, is there an Unmaker Marine in this? I was looking through the sprites on the OP and I didn't see one. Just curious. :P
User avatar
0bsidian
Smiling fatly.
 
Joined: 29 Oct 2012
Location: Nw Zld

Re: Marine Skins - v7

Postby TheMightyHeracross » Sun Nov 10, 2013 6:09 pm

Second-to-last row, all the way on the right.
User avatar
TheMightyHeracross
...and remember: his silence is golden.
 
Joined: 18 Aug 2013
Location: Philadelphia, PA
Discord: TheMightyHeracross#1716

PreviousNext

Return to Graphic/Audio Patches

Who is online

Users browsing this forum: No registered users and 2 guests