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Re: Marine Skins - v6

PostPosted: Wed Oct 20, 2010 6:10 pm
by Sodaholic
So, is this open to requests? (was wondering if I could have some stuff made for my tc) And, have you considered making a version for those female player sprites that were posted in the resource forums?

Re: Marine Skins - v6

PostPosted: Wed Oct 20, 2010 7:39 pm
by Xim
I (or somebody else) might be willing to do a sprite set, if I'm supplied with the pick-up sprite and it's not too outrageous.

Re: Marine Skins - v6

PostPosted: Wed Oct 20, 2010 8:07 pm
by Ghastly
I'm not taking many requests, unless it's easy. I already have a small plan of weapons I want to make (IGPack's, Demon Eclipse's and Stronghold's, for example).

Re: Marine Skins - v6

PostPosted: Sat Mar 26, 2011 11:34 am
by NeuralStunner
It is time for shameless begging time!

Spoiler: Scout Rifle
Ghastly wrote:I can tell from the shape that I probably wouldn't be able to put the Scout Rifle on a marine skin, but if you ask Xim, he might be able to do the rotations and skewing for me, so I could finish it. He's better at things that require fine tuning with actual art skills.

So consider this askage, Xim. :P

Re: Marine Skins - v6

PostPosted: Sat Mar 26, 2011 11:53 am
by Xim
Yeah, I'll give it a shot... Huh huh, get it "shot" 'cuz it's a gun! :P

EDIT: Okay, here's the first rotation. Should I continue like this?

Re: Marine Skins - v6

PostPosted: Sat Mar 26, 2011 12:32 pm
by Ghastly
Use the left arm from the Shotgun Marine for the 1 rotation, but otherwise, it looks great! =D

Also, pretty much all ready for the next version. I asked JoeyTD if he could finish up the Dual-Pistol Marine's crouching sprites, and he said sure, but after he finishes some other sprites he's working on, so that gives more than enough time to finish the Scout Rifle Marine and maybe another one. I'm also working on a skin for IGPack's Pox Launcher, but I probably won't finish it in time for the next version.

Re: Marine Skins - v6

PostPosted: Sat Mar 26, 2011 12:34 pm
by NeuralStunner
Fantastic! :D

Re: Marine Skins - v6

PostPosted: Sat Mar 26, 2011 7:11 pm
by cq75
it kind of looks like the side facing sprite's weapon is bent, but other than that, it looks really great

Re: Marine Skins - v6

PostPosted: Sat Apr 09, 2011 8:59 pm
by Sodaholic
Is it possible that the alpha (0.4 version) machine gun could be done?

Re: Marine Skins - v6

PostPosted: Sat Apr 09, 2011 9:49 pm
by Xim
Hmm, I dunno maybe. I actually even done anymore work on the scout riffle, I've kind of been busy with other projects, and well life and such. Sorry.

I might get another boost of energy though, but no plans for that yet. :lol:

Re: Marine Skins - v7

PostPosted: Sun Sep 18, 2011 9:27 pm
by Ghastly
Updated to version 7! Added a few new skins, and crouching sprites for all the sets that didn't have any! :D

Re: Marine Skins - v7

PostPosted: Sun Sep 18, 2011 9:45 pm
by BouncyTEM
Yay!

Downloading now. NAB.

Re: Marine Skins - v7

PostPosted: Sun Sep 18, 2011 11:40 pm
by NeuralStunner
Double pistols sure are badass!

Hard to pick a favorite. :P Rather partial to Karasawa and Sniper Rifle.

Re: Marine Skins - v7

PostPosted: Mon Sep 19, 2011 11:36 am
by Xianide
Woah! Nice to see an update to this! :D

Re: Marine Skins - v7

PostPosted: Mon Sep 19, 2011 12:13 pm
by Ghastly
And still working on stuff, a bit. Busy with classes, but I'd love to get the IGPack Prox Launcher and Sabbat Martyr's Nailgun (the shotgun-like one) done. :D