[Project]Hexen II Monsters

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Re: [Project]Hexen II Monsters

Postby Ethril » Mon Feb 16, 2009 6:13 pm

Whether or not Korax rides a serpent, I think that we can all agree that he's an absolute badass.

"Greetings mortal... Are you ready to die?"
When I first played Hexen, all those years ago... That was the moment where I got scared, but also curious what was in store for me. I just had to keep playing. :D
The actual fight against him is pretty sweet, too. Instead of a Cyberdemon-esque "HURR I HAVE LOTS OF HP AND SHOOT EXPLODING THINGIES AT YOU" slugfest, he had some clever tricks up his metaphorical sleeve... The minion summoning, the floor-into-lava, the instadeath ground spikes... Just awesome.
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Re: [Project]Hexen II Monsters

Postby Tormentor667 » Tue Feb 17, 2009 12:29 am

Gez wrote:Image

...I never noticed the similarity... :shock:
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Re: [Project]Hexen II Monsters

Postby Medricel » Tue Feb 17, 2009 12:49 am

Somebody needs to make a D'Sparil-riding-Korax edit :P
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Re: [Project]Hexen II Monsters

Postby Chris » Tue Feb 17, 2009 1:44 am

Medricel wrote:Somebody needs to make a D'Sparil-riding-Korax edit :P

Psh. Somebody needs to make a Heresiarch-riding-Korax mod, to make the final battle like it was supposed to be (though you'd have to make something new in place of the Heresiarch's current boss battle, too.. unless you just want to let him fight twice).
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Re: [Project]Hexen II Monsters

Postby leileilol » Tue Feb 17, 2009 2:08 am

Medricel wrote:Somebody needs to make a D'Sparil-riding-Korax edit :P

and you thought having hemorrhoids was bad!
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Re: [Project]Hexen II Monsters

Postby Amuscaria » Tue Feb 17, 2009 6:37 am

The D'Sparil clearly has the biggest spike up his rear. :lol:
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Re: [Project]Hexen II Monsters

Postby Ghastly » Tue Feb 17, 2009 8:15 am

Eriance wrote:The D'Sparil clearly has the biggest spike up his rear. :lol:


Heh, it's really visible in that side-view of the one D'Sparil's riding and the Hexen version. I guess we can assume he removed the spike from the Chaos Serpent, somehow, but it really does look painful, sitting on it, like that. :P

(It seems every time I wake up and check the forums, this thread has gone to another topic. :P)
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Re: [Project]Hexen II Monsters

Postby .+:icytux:+. » Tue Feb 17, 2009 8:29 am

it was obvious that someone was going to do it.

so why not me?:

Image

[/crappyedit]
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Re: [Project]Hexen II Monsters

Postby CaptainToenail » Tue Feb 17, 2009 8:29 am

Heh, if you look carefully you can still see D'Sparil's boots stuck to the side of the Hexen Serpents on some of the sprites :lol:
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Re: [Project]Hexen II Monsters

Postby Tormentor667 » Tue Feb 17, 2009 8:40 am

Concentrate on the Stronghold boss Henri! :evil: *whip*

:)
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Re: [Project]Hexen II Monsters

Postby .+:icytux:+. » Tue Feb 17, 2009 8:51 am

Tormentor667 wrote:Concentrate on the Stronghold boss Henri! :evil: *whip*

:)


*moan* ok... xP
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Re: [Project]Hexen II Monsters

Postby CaptainToenail » Tue Feb 17, 2009 9:02 am

It wouldn't be that one that you decided to remove from the spriting carnival was it? :?
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Re: [Project]Hexen II Monsters

Postby .+:icytux:+. » Tue Feb 17, 2009 3:27 pm

CaptainToenail wrote:It wouldn't be that one that you decided to remove from the spriting carnival was it? :?


act like you never saw it. :P
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Re: [Project]Hexen II Monsters

Postby Amuscaria » Tue Feb 17, 2009 4:04 pm

With the Heresiarch now happy with his new ride, what will Eidolon get? :P
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Re: [Project]Hexen II Monsters

Postby Ethril » Tue Feb 17, 2009 5:16 pm

Eriance wrote:With the Heresiarch now happy with his new ride, what will Eidolon get? :P


a cyberdemon
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