[CANCELLED] Tall Sky Pack for ZDoom

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[CANCELLED] Tall Sky Pack for ZDoom

Postby Nash » Mon Aug 06, 2007 12:14 pm

http://nash.wanzafran.com/doomstuff/doom2sky.zip

Just something I put together before heading off to bed. Comments and criticisms welcome.

Spoiler: "doom2sky.txt"


Screenshots (linked because they are 1280x1024):

http://nash.wanzafran.com/doomstuff/doom2sky1.png
http://nash.wanzafran.com/doomstuff/doom2sky2.png

Sorry if this doesn't deserve to be in the Projects forum... moderators are free to move this thread if necessary.
Last edited by Nash on Wed Aug 08, 2007 4:17 am, edited 1 time in total.
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Postby Risen » Mon Aug 06, 2007 12:28 pm

I've only just peeked at the screenshots, but it looks like a nice, simple enhancement.
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Postby Nash » Mon Aug 06, 2007 12:31 pm

Yeah, simple stuff really. It was created merely so that the default skies do not stretch... I thought the stretching was horrible at the resolution I play (1280x1024).

Didn't want to mess up the original look and feel too much. Though I do admit that I messed up the city sky big time if you actually play it in-game. I wanted to create a burning city feel to it and it obviously doesn't look good.
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Postby Vader » Mon Aug 06, 2007 2:37 pm

Judging from the screenshots it looks very nice, so keep it up!
As Risen said, a nice but simple enhancement :)
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Postby esselfortium » Wed Aug 08, 2007 2:55 am

These look pretty nice; good job.

With that said, someone's already done this. I forget who made these, but I got them from a thread on the Doomworld forums a long time ago:

http://sl4.startan3.com/wasd/tallskies/
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Postby Nash » Wed Aug 08, 2007 4:17 am

Meh, should have known. I see no point in continuing mine then.

Will a moderator please lock this thread.
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