EDIT: Links outdated.
Also, I updated the wiki page(Thanks for the addition. I merged your section with one of mine). However, our builds are different again because I fixed two bugs in Map01(again) which:
1) Kept doors open too long.
2) Disallowed the imps hiding in the secret room with the stimpack from exiting the room unless the player opened the door themself.
I'll keep playtesting this in case I find some strange bugs. And yes, I am getting too picky
