DoomKrakken wrote:I thought KEYCONF was obsolete, for when it came to keybinds...
That's true when it comes to adding player classes and setting weapon slots.
DoomKrakken wrote:I thought KEYCONF was obsolete, for when it came to keybinds...
Major Cooke wrote:Have you tried playing around with the scaling options?
Options -> Hud Options -> Scaling Options
worldendDominator wrote:You only need to load d4d.pk3, it will load d4dresources.pk3 automatically as long as it's in the same folder.
Bleeding edge is the latest but potentially buggy version. Alpha is the stable one. You can use either of them, but not both at once.
Major Cooke got banned for 2 days over some argument, you can see it in their post history.
Blue Shadow wrote:DoomKrakken wrote:I thought KEYCONF was obsolete, for when it came to keybinds...
That's true when it comes to adding player classes and setting weapon slots.
DoomKrakken wrote:So you're saying that we can set controls in KEYCONF and those keybinds won't interfere with anything else outside the mod if this mod isn't loaded?
Spoiler: For ye curious spelunkers
Major Cooke wrote:Ey WorldDominator, mind posting a screenshot of what your hud looks like?
https://puu.sh/whT5R/528096b432.jpg
Also tell me what resolution you're setting it on.
worldendDominator wrote:Still, I wonder why you didn't just use fullscreenoffsets.
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