Project Einherjar - Final-FINAL Release

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Re: Project Einherjar - Final-FINAL Release

Postby armymen12002003 » Thu Dec 14, 2017 6:05 pm

ok lol i thought so even though i love a challenge with none of the enemies infight
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Re: Project Einherjar - Final-FINAL Release

Postby ImpieTwo » Thu Dec 14, 2017 6:23 pm

I'm not a fan of mods that don't allow infighting, so I always leave it intact. I only remove it when it poses a problem, like the bosses who only face the player.
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Re: Project Einherjar - Final-FINAL Release

Postby armymen12002003 » Thu Dec 14, 2017 6:24 pm

oh ok lol
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Re: Project Einherjar - Final-FINAL Release

Postby DrunkenSailor » Mon Dec 23, 2019 11:54 am

Have you considered tuning female enemies' voices to be a little bit deeper? I understand that they are supposed to be corny and unthreatening but IMO this is over the top, they sound like schoolgirls.
Otherwise I liked the mod, the winter theme and map design are pretty damn good
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Re: Project Einherjar - Final-FINAL Release

Postby ImpieTwo » Tue Dec 24, 2019 2:09 am

DrunkenSailor wrote:Have you considered tuning female enemies' voices to be a little bit deeper? I understand that they are supposed to be corny and unthreatening but IMO this is over the top, they sound like schoolgirls.
Otherwise I liked the mod, the winter theme and map design are pretty damn good

Glad you like it!

The voices reflect how capable the enemy is, hence the lowest-level cannon fodder sounding like dumb coeds. It's supposed to indicate how they weed out the more capable troops the further up the food chain they climb.
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Re: Project Einherjar - Final-FINAL Release

Postby ImpieTwo » Fri Jun 05, 2020 1:29 am

So I did some renovating here and there since retiring and rebooting the books, to make the mods reflect the changes and keep them a bit more connected continuity-wise. Biggest story change is that Ruth is now Juno's "M". ad Thea Skuld and the Vargstein clan are promoted to the recurring villains throughout Project Einherjar, to give a stronger connection to Operation Sea Wolf.


I also added the Silenced Raven M40 to the first map of each episode, tucked in one of the secret areas.
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Re: Project Einherjar - Final-FINAL Release

Postby Zaratul » Fri Jun 05, 2020 1:51 am

I was thinking this week: maybe i play something from ImpieTwo wads. And You came with this! Perfect timing, i`m playing this right now. :)
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