ImpieTwo wrote:Also uploading a separate download for Doom 2, which includes the correct textures from Ultimate Doom.
It would be more sensible to just use the filter system to make one project that works with both IWADs.
ImpieTwo wrote:Also uploading a separate download for Doom 2, which includes the correct textures from Ultimate Doom.
Ed the Bat wrote:ImpieTwo wrote:Also uploading a separate download for Doom 2, which includes the correct textures from Ultimate Doom.
It would be more sensible to just use the filter system to make one project that works with both IWADs.
Boomstick wrote:whenever I try to play to this mod I get a message in the console saying "invalid ACS module"
no idea if it has to do with my sourceport but i'm using the latest GZDoom build.
Dr. Crowley wrote:Currently playing version 5.4 from the beginning in Zandro 3.0 and still can't see any compatibility issues at all - at least in the first episode. The only thing I became somewhat puzzled about while re-playing all maps is the weapon balance - despite we've been told that AK-47 is our main weapon, we are actually using shotgun much more often like in Doom. It's not a big problem for me - after all this mod is "Cthulhu Doom" - but damn.
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