Strange Aeons v5.7

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Yelso
Posts: 34
Joined: Tue Jun 04, 2019 9:42 pm
Graphics Processor: nVidia with Vulkan support

Re: Strange Aeons v5.7

Post by Yelso »

Can this work with guncaster? Im using ZDL to load mods, but the game does not show any weapons and I cant use my default weapons when starting the game.
ImpieTwo
Posts: 912
Joined: Sun Aug 16, 2015 11:52 pm

Re: Strange Aeons v5.7

Post by ImpieTwo »

Yelso wrote:Can this work with guncaster? Im using ZDL to load mods, but the game does not show any weapons and I cant use my default weapons when starting the game.
Check the Guncaster thread for any patches.
skdursh
Posts: 176
Joined: Wed Jul 03, 2019 10:17 am

Re: Strange Aeons v5.7

Post by skdursh »

Tried to download the v5.7 update but the readme file in the download says it's v5.5. Is that just an oversight and you forgot to update the readme or is the download link incorrect?
ImpieTwo
Posts: 912
Joined: Sun Aug 16, 2015 11:52 pm

Re: Strange Aeons v5.7

Post by ImpieTwo »

skdursh wrote:Tried to download the v5.7 update but the readme file in the download says it's v5.5. Is that just an oversight and you forgot to update the readme or is the download link incorrect?
Most likely I forgot to update the readme. The file itself should be up to date unless you got it from somewhere other than my site.
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EddieMann
Posts: 524
Joined: Sun May 18, 2014 7:25 pm
Location: Arizona

Re: Strange Aeons v5.7

Post by EddieMann »

Would this be compatible with ZRift?
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HAL9000
Posts: 266
Joined: Fri Mar 16, 2018 7:44 am
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Re: Strange Aeons v5.7

Post by HAL9000 »

EddieMann wrote:Would this be compatible with ZRift?
I will create patch for it, but for the next Zrift Update.
ImpieTwo
Posts: 912
Joined: Sun Aug 16, 2015 11:52 pm

Re: Strange Aeons v5.7

Post by ImpieTwo »

HAL9000 wrote:
EddieMann wrote:Would this be compatible with ZRift?
I will create patch for it, but for the next Zrift Update.
Oh that'll be interesting to see...
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