[+] Much faster performance levels.
[-] Tons of junk removed, allowing the engine to run smoothly.
[+] Smooth Animations from SGt.MarkIV Project added (Some new ones by me).
[+] New weapons; The Chaingun and the Pistol,
( Chaingunguy's now drop Chainguns instead of Miniguns. During your experience, you can still
found the Minigun in the map. The Chaingun contains smaller recoil, smaller noise, smaller speed, but
better accuracy than the Minigun. Brutalizing the Chaingunguy gives you 90% chance to spawn a Minigun and an Chaingun. Still useful even when you pick up the Minigun. The Pistol, is a new weapon and now
you start with both weapons (Rifle,Pistol). Pistols will generally dropped by Zombie Soldiers (Zombieman,Shotgunguy)
due to their Last Stands. However, the Pistol comes with an 3-Round-Burst Alt-Fire, so you can blow away
your enemies in close distances. TIP; For long ranges, use the Rifle. )
[+] Revenant and Man-Cubus dead bodies are shootable again. All other monsters don't.
[+] Fixed a bug causing Player's flying leg to play ONLY 1 frame. Now, is a bouncing leg with rotations frames just like all the other Legs have.
[+] Voxels! VOXELS! Lot's of Voxel stuff!
[+] New Pistol, Rifle, Shotgun, SSG, Rocket Launcher, Grenade Launcher, BFG9000 fire Sound.
[+] New sounds for Chainsaw.
[+] Chainsaw puff sounds volume has been halved, to be less irritating to the ear.
[+] New Minigun sounds.
[+] Combat rolls, Taunts and One-Liners returned.
[+] New options menu to enable-disable every feature you want.
[+] Skull-Tag BFG10K removed,
( It is corrupted and not working correctly anymore. )
[+] BFG9000 contains Alt-Fire,
( It's an Quake III Style BFG10K. It has smaller explosion damage than Rockets, faster fire rate, smaller explosion radius, and there's
NO Tele-Hurt damage like the BFG9000 original fire. )
[+] You can electrocute your enemies with the Plasma Gun. If you charge your Plasma Gun, all near enemies to your Gun will melt fast.
[+] Rocket Launcher contains Grenade Launcher Alt-Fire,
( It has smaller projectile speed than the Grenade Launcher, smaller radius damage, cut damage ( Sometimes instead of explosions will cut your enemy )
and Strong metal bouncing sound. The Skull-Tag Grenade Launcher is still the best choice. )
[+] SSG contains separate sounds rather than using Shotgun sounds.
[+] All pickups have now their own sounds (That means Power-Ups too).
[+] DoomNukem's SSG-Shotgun sprites added.
[+] Crouch world skins added.
NOTE; Out of order for now.
[+] Aiming down your sights and then fire will play louder sounds instead of the original fire sound.
[+] "Unknown Slime" ERROR lines fixed.
[+] Skill levels renamed.
[+] Almost all sounds were cleaned up, harassed, pitched and multimixed and generally well improved.
[+] All loud DoomGuy's taunts now fixed and play correctly.
[+] Some DoomGuy's taunts changed a little.
[+] 9 new and random explosions sounds instead of one.
[+] 6 new bullet puff sounds (13 in total instead of 7).
[+] Almost all sprites were cleaned up and edited.
[+] V19 Test Build weapon sprites returned and a little edited.
[+] Exploding heads will play a new sound instead of the Vanilla Gibing Sound.
[+] New bullet casings,
( Pistol and MP40 will drop smaller casings instead of large caliber ones ( O.O ) and they will drop long and thin Ammo Clips.
[+] Maximum bullet carry raised from 400 to 800. You can carry 400 only if you don't pickup a Backpack.
[+] Added X-Y/Y billboarding to certain decorations that they always need to face to you/Up and down to you.
[+] New explosion sprites.
[+] Real weapon pickup names added.
[+] Revenant's Hellish Missile Launchers and Man-Cubus Flame Cannon will play different sound instead of BFG9000 ready sound.
[+] Chaingunguy's and Spider Mastermind have more frames for their fire state,
( Before, their weapon shows muzzleflashes before they even shoot! )
[+] Enemy Choking sound added.
[+] Head rip sound added.
[+] If you kick in a wall, you can see a decal that will quickly disappear.
[+] When a Chainsaw hits a wall will leave a mark.
[+] New Hand Crack sprites.
[+] New Hand Crack sound.
[+] New reload sound for Pistol, Rifle, Shotgun, SSG, Grenade Launcher, Rocket Launcher, Plasma Gun and MP40.
[+] Revenant's Hellish Missile Launchers normal fire mode fires homing missiles,
( These are the Revenant's missiles, Alt-Fire doesn't allow homing ones. )
[+] Smooth Animations for some weapons added.
[+] Man-Cubus flame cannon fire slower than before to make it fire like the Man-Cubus did.
[+] Barrels contains smoother state.
[+] Barrels also play a sound.
[+] Some Hi-Res stuff added.
[+] Jump land sounds returned from V16 (With 4 new ones).
[+] "Eat shit hell spawn" taunt moved to the Offend.
[+] "Dynamite" taunt added.
[+] DoomGuy will play pain sounds analogical with his health situation.
[+] Monsters now contains footstep sounds.
[+] Punching plays an sound.
[+] Ejected Rocket Chamber now plays new sounds randomly.
[+] Improved Marines,
( Marines have good accuracy now instead of terrible, they will think smarter, they will made traps, they will come with more weapons
instead of only Rifle, they will throw real grenades instead of Grenade Launchers ones,
and they will give you ammo and health, a feature that had lost in the final release. )
[+] New far explosion sound because the previous one was TOO old and weak.
[+] Fixed a bug causing Sergeant's Head to transform into Zombieman's ones for a second.
[+] New start-up colors,
( Blood on fire, or Blood on Gold or whatever you believe is. )
[+] Fixed a bug when you can't always grab meat-shields,
( Punch them in the leg to grab them OR punch them in the face to die normally.
[+] All projectiles play sounds.
[+] Plasma Gun Alt-Fire projectiles play an Thunder sound instead of an electric one.
[+] Kicks-Air Kicks now play correctly with Skull-Tag weapons.
[+] Almost all world skins modified to look to the weapons as close as possible.
[+] Real Gore added, with new frames too. Removed on 5.5 due to dislikes. There will be a mutator to bring it back.
[+] Hi-Res bubble sprites.
[+] New Transparent Black background in the Main Menu.
[+] New sprites for the BFG9000.
[+] Modified Rifle reload frames to show brown bullets instead of water colored ones (
)
[+] Help screen modified (Cleaned, fixed orthographic mistakes, and now is more readable.)
LOTS OF OTHER STUFF, ENHANCEMENTS AND FIXES THAT I EVEN FORGOT TO LIST.[/color]