Yes they can. They have before, but it doesn't happen often because few people actually map for Heretic.Average wrote:This is looking gorgeous. Keep up the good work.
PS: Can Cacowards go to Heretic projects?
Heretic: Curse of Darkness
- Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
- Contact:
Re: Heretic: Curse of Darkness
Re: Heretic: Curse of Darkness
16 new enemies (you can keep six at a time)
Re: Heretic: Curse of Darkness
The subtitle makes me sad, while everything else just gives me a boner.
Re: Heretic: Curse of Darkness
Wasn't there a Castlevania: Curse of Darkness? :V
Re: Heretic: Curse of Darkness
Yes but it was not very good.
- SallazarSpellcaster
- Posts: 577
- Joined: Mon Dec 31, 2012 7:25 pm
- Location: Mexico
Re: Heretic: Curse of Darkness
Music was pretty good however, in my opinion.SamVision wrote:Yes but it was not very good.
Re: Heretic: Curse of Darkness
Fixed! Sorry for the confusion.SamVision wrote::?:16 new enemies (you can keep six at a time)
Re: Heretic: Curse of Darkness
I didn't like Heretic for empty, bland maps, good that you upgraded them to somewhat Hexen style. But please consider adding skyboxes, it would look much better than these poor bitmaps. I don't know how difficult it is to add a skybox, but it has been done: http://www.doomworld.com/idgames/?id=14364
Re: Heretic: Curse of Darkness
it would be so awesome if you make monster drop random stuff like armours weapons gold etc. after you kill them. one of the best mods i ever seen, cant wait for this!
Re: Heretic: Curse of Darkness
Update:
Still actively working on this. Working on the secret level now.
Still actively working on this. Working on the secret level now.
Re: Heretic: Curse of Darkness
holy hell that crossbow looks gorgeous...
- Expect No Mercy
- Posts: 45
- Joined: Sun Mar 18, 2012 1:43 am
Re: Heretic: Curse of Darkness
Hehe looks like fun.
Hope you release it in the near future. Want to test it with my COTIS Mod.
Hope you release it in the near future. Want to test it with my COTIS Mod.
Last edited by Expect No Mercy on Mon Feb 10, 2014 3:39 am, edited 1 time in total.
- Angelofthefallen
- Posts: 91
- Joined: Sun Jun 15, 2008 8:42 pm
- Location: Looking Over Your Shoulder ;)
Re: Heretic: Curse of Darkness
This project makes my privates tingly. Fully integrated leveling system with new enemies and well mapped towns and forgotten landscapes? Those maps look beautiful my friend. You have my intrigue sir. I don't think you'll disappoint purely based on the amount of features you're implementing.
Re: Heretic: Curse of Darkness
Spoiler:The sky does not match with the level's fog density. The sky should be foggier (more faded) too.
Re: Heretic: Curse of Darkness
What's COTIS? It might not be compatible.Expect No Mercy wrote:Hehe loks like fun.
Hope you release it in the near future. Want to test it with my COTIS Mod.
I just started this map yesterday, so I haven't changed the sky yet.Nash wrote:Spoiler:The sky does not match with the level's fog density. The sky should be foggier (more faded) too.