TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

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Zanieon
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by Zanieon »

Zandronum 3.0 he means, which is the version that will try catch up ZDoom 2.7, so it will be a single version for both i suppose.
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TheMightyHeracross
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by TheMightyHeracross »

Feel bad for anyone who came here looking for a Command and Conquer-themed mod. :P
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TiberiumSoul
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by TiberiumSoul »

Heracross, its been quite a while :P always nice to hear from you
hobblinharry
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by hobblinharry »

TheMightyHeracross wrote:Feel bad for anyone who came here looking for a Command and Conquer-themed mod. :P
its not? :( im gonna download it anyway
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DoomKrakken
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by DoomKrakken »

I'm guessing this topic is dead now. :(

So much for this one... it seemed pretty hopeful.
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TiberiumSoul
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by TiberiumSoul »

I'm like mag sigma in some ways I can go months without making a release this isn't dead I'm just working on several things at once and there's a dash of real life in there too :P
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DoomKrakken
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by DoomKrakken »

Oh, ok... :)

(Phew...)
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Abba Zabba
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by Abba Zabba »

Probably already been mentioned but, the quad shotgun gets fully reloaded at any shell ammo count. Also, as a side effect from the way reloading it set to alt-fire, you can not reload the quad shotgun until all shells are spent.

Otherwise...this mod is pretty damn good!
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TiberiumSoul
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by TiberiumSoul »

this has been fixed in 2.0.4
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DoomKrakken
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by DoomKrakken »

2.0.4?!

Is 2.0.3 released already, or was that just a typo... ?
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Patriot1776
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by Patriot1776 »

Indeed, 2.0.3 was never posted here. What gives? Is 2.0.3 Zandro only?
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Doomguy5th
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by Doomguy5th »

Patriot1776 wrote:Indeed, 2.0.3 was never posted here. What gives? Is 2.0.3 Zandro only?
No, Zan 3.0 has the same compatibility as GZDoom 1.9. Trust me. Run TiberiumDoom with this instead. It still works.

http://www.mediafire.com/download/vmcrj ... 150806.rar

EDIT: I thought you were referring to Zan3.0, sorry about that. It's up to TiberiumSoul for the mod to be compatible with 2.1 or not.

It looks heavy with Zan3.0/GZDoom DECORATE and ACS functions.
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Patriot1776
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by Patriot1776 »

No, I meant that TiberiumDoom 2.0.3 was never posted here. Was it not posted here because of it being heavy with Zandro-only features?
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DoomKrakken
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by DoomKrakken »

Probably because it ain't ready yet.
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TiberiumSoul
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Re: TiberiumDoom : Final 2.0.3 Altfires! WOOOOO

Post by TiberiumSoul »

DoomKrakken wrote:Probably because it ain't ready yet.
^^^^
This.
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