-Ghost- wrote:I'm getting a lot of Unknowns in the options menu, like stat cost type and all the skill display stuff. Is that normal? I haven't seen anything about scaling stats.
You need to Reset to Defaults in the menu then restart (G)ZDoom.
-Ghost- wrote:I'm getting a lot of Unknowns in the options menu, like stat cost type and all the skill display stuff. Is that normal? I haven't seen anything about scaling stats.
Kyle873 wrote:Shotgun Guys and Chaingun Guys are now done. Red Chaingun Guys can totally demolish you if you aren't careful.
MrBoroda wrote:Also, are you planning to add weapon upgrade system? Fo example, damage modifiers, additional barrels and etc. which you can buy at shop.
MrBoroda wrote:Kyle873 wrote:Shotgun Guys and Chaingun Guys are now done. Red Chaingun Guys can totally demolish you if you aren't careful.
Yeah, already tested. Nice work. I think, imps should be next.
Kyle873 wrote:
Done.
Kyle873 wrote:MrBoroda wrote:Also, are you planning to add weapon upgrade system? Fo example, damage modifiers, additional barrels and etc. which you can buy at shop.
No. Doing so would break compatibility with other weapon wads, which I'd like to keep compatible with. Since I modify the monsters already, which breaks a lot of user wads to begin with.
karmakazi wrote:Noticed on two occasions that White "Proficiency" corpses emit the Token hum without any readily apparent token around. One was by a wall, so I thought perhaps the token spawned in the wall, but the other one was in the middle of a level floor. Perhaps it spawned in the floor?
Ribo Zurai wrote:How about if every a large x amount of Energy points, the Aura spells' duration would be increased by a small amount of time?
karmakazi wrote:Ive been poking around, and made a "shell shock" noise that plays for the duration of the timeslow powerup(slow fading ear ring, heavy breath and heartbeat). Though it plays, its duration is short (about .5 seconds. If this is due to a hardcoded truncation of powerup sounds, or if it is simply being pre-empted by other sounds when they play I am unsure. Ill continue to fiddle with it.
EDIT: It is picking up another powerup that stops the playback. Whats the workaround?
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