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Re: GZDoom Builder 2.3

PostPosted: Sat Jan 14, 2017 9:43 am
by Rachael
Developer discussion has been split. Let's keep this thread about GZDB, please.

Re: GZDoom Builder 2.3

PostPosted: Sat Jan 14, 2017 9:24 pm
by Kinsie
GIven the birth of GZDoomBuilder-Bugfix, it's probably a good idea to move this thread off to Abandoned/Dead Projects. Given that the author has Left Forever and there are no further updates to this branch, there probably isn't really any point keeping this thread around.

Re: GZDoom Builder 2.3

PostPosted: Sun Jan 15, 2017 5:42 am
by Tormentor667
Enjay wrote:And conversely, I like the outlines because, to my eye, they separate the textures nicely. :shrug:

Same to me here, I don't see a problem with the outlines either

Re: GZDoom Builder 2.3

PostPosted: Sun Jan 15, 2017 6:57 am
by Graf Zahl
Kinsie wrote:GIven the birth of GZDoomBuilder-Bugfix, it's probably a good idea to move this thread off to Abandoned/Dead Projects. Given that the author has Left Forever and there are no further updates to this branch, there probably isn't really any point keeping this thread around.



Let's wait a few days. Maybe he comes back after cooling down.

Re: GZDoom Builder 2.3

PostPosted: Sun Jan 15, 2017 7:15 pm
by printz
Kinsie wrote:GIven the birth of GZDoomBuilder-Bugfix, it's probably a good idea to move this thread off to Abandoned/Dead Projects. Given that the author has Left Forever and there are no further updates to this branch, there probably isn't really any point keeping this thread around.

God, I'd much rather use Github.

EDIT: thought GZDBBugfix is some Mantis-like gizmo, before seeing it's the fork of GZDB instead.

Re: GZDoom Builder 2.3

PostPosted: Sun Jan 22, 2017 1:54 am
by Rachael
Graf Zahl wrote:
Kinsie wrote:GIven the birth of GZDoomBuilder-Bugfix, it's probably a good idea to move this thread off to Abandoned/Dead Projects. Given that the author has Left Forever and there are no further updates to this branch, there probably isn't really any point keeping this thread around.



Let's wait a few days. Maybe he comes back after cooling down.

I'm going to go ahead and graveyard this now.

If he does come back, he can always either PM me or report his post to announce his intention to continue the project.