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Re: ZPowerslave
Posted: Tue Dec 13, 2011 11:17 pm
by taufan99
jaegerman45 wrote:And taufan99 you can try mapping for the project all the textures and sprites are in PowerslaveTCActors.wad and PowerslaveTCTextures.wad
well, do you still want it unless i have a poor mapping ability? if so, I'll PM you if my map is done, or you can finish my maps after i send it to you, okay?
Re: ZPowerslave
Posted: Tue Dec 13, 2011 11:20 pm
by Sgt Dopey
yeah thats fine
Re: ZPowerslave
Posted: Wed Dec 14, 2011 12:40 am
by taufan99
jaegerman45 wrote:yeah thats fine
oh, i forget! every Monday until Friday, i only allowed using PC until an hour. And sometimes i have no time for mapping. But, I'll mapping it tomorrow!
Re: ZPowerslave
Posted: Thu Dec 15, 2011 8:22 pm
by ledillman
hmmm interesting!!
im going to play this mod surely! it looks great
btw im going to see on an map editor where is the secret zone of the naked babes ehemm*
Re: ZPowerslave
Posted: Thu Dec 15, 2011 8:33 pm
by Sgt Dopey
ledillman wrote:
btw im going to see on an map editor where is the secret zone of the naked babes ehemm
I haven't got around to doing those yet so don't bother
Re: ZPowerslave
Posted: Thu Dec 15, 2011 9:13 pm
by ledillman
jaegerman45 wrote:ledillman wrote:
btw im going to see on an map editor where is the secret zone of the naked babes ehemm
I haven't got around to doing those yet so don't bother
(Actually, this link contained abandonware downloads in addition to the screenshots of pixelated naked ladies, so I've removed it. Sorry! -mgmt)
just look at the pics, don't try to understand spanish if you want
Re: ZPowerslave
Posted: Thu Dec 15, 2011 10:50 pm
by Sgt Dopey
The Sites down
Re: ZPowerslave
Posted: Thu Dec 15, 2011 11:36 pm
by wildweasel
jaegerman45 wrote:The Sites down
works for me.
Re: ZPowerslave
Posted: Fri Dec 16, 2011 12:01 am
by Sgt Dopey
I've been thinking about turning this into an unofficial sequel to the original. Any thoughts on this?
Re: ZPowerslave
Posted: Fri Dec 16, 2011 3:37 pm
by ledillman
sequel? hmm so, new levels only? or original levels mas newone that makes the sequel? it could be interesting
Here you go, jaegerman45!
Posted: Sat Dec 17, 2011 6:36 am
by taufan99
jaegerman45 wrote:I've been thinking about turning this into an unofficial sequel to the original. Any thoughts on this?
Hmmm, no comments. But still want mapping/modding for this mod, unless, i know, i am worst at mapping, and modding? take a look at my taufan99 mod. bad, or not bad?
oh, by the way, here, i have making the MAP03! It was supposed to be a pyramid room with many golds. But i don't think you'll make it into MAP03, maybe as MAP23, or MAP31, or even MAP32. I also semi-enhancing the actors from PowerslaveTCActors.wad and added a flamethrower and Grenade. But the grenade is in the separate .wad file. I also seeing a fatal bug on grenade that makes grenade's ammo is unlimited unless you have throw it(the grenade also has Throw Speed, but the Throw Speed is not a bug, it increases the throwing direction if you hold the firing button). I don't think i can fix it, maybe you can? Oh, i forget! The M-60 is also enhanced!
Use this as resource, or fix it to make it better!
Re: ZPowerslave
Posted: Sun Dec 18, 2011 9:00 pm
by Sgt Dopey
Thanks Taufan99 you've helped me alot with the enhanced actors and the grenade I already had some one do the flamethrower.
Re: ZPowerslave
Posted: Mon Dec 19, 2011 1:41 am
by taufan99
jaegerman45 wrote:Thanks Taufan99 you've helped me alot with the enhanced actors and the grenade I already had some one do the flamethrower.
thanks about that, but i am not perfect. i want to make sacred manacle and cobra staff...
but i have no idea about cobra staff and sacred manacle... maybe we need to recruit some good DECORATE guys?
and maybe good mappers? i am sucks at mapping...
Re: Powerslave 2
Posted: Mon Dec 19, 2011 2:38 am
by rsl
Or you might just wait for this to come out:
http://zdoom.org/wiki/Classic_Rivalry
...then ask the author to use his own recreation of the two weapons?
On the other hand, I'd be eager to code them myself seeing how much I look forward to your project.
The problem is, I have a couple other priority projects scheduled for the moment...
Re: Powerslave 2
Posted: Wed Dec 28, 2011 12:16 am
by Sgt Dopey
This Project has been changed from a TC to an Unofficial sequel which means there can be New Weapons, Monsters, weapons, Textures and Sprites.