Spoiler:
thief666 wrote:@ TheMorden
IMO you should not worry right now about angled frames.
I can do that, have some experience. The one you did is not fully consisteint with front.
The way to do is
1) take original face from my old IMP sprite which you enchanced to get your version, that one:Spoiler:
2) make angled version (I can do that)
3) you can enchance angled in the way you did front.
At this stage I would fininsh front frames and in meantime i will get angled old/original face
TheMorden wrote:thief666 wrote:hi
So how about making it as a team? step by step?
this are front walking frames for imp, currently used in release v.03.
If you save it and open in GIMP they will be in transparent beckground (alpha channel).
black outlines should be avoided
upper row is original lower row will be re-mastered.
I did first frame (will tune it and cleanup).
PLEASE NOTE - its scaled down because this is gona be actually 4x, this format makes most sense time-wise and filesize-wise.
how about splitting work (judge shoulders/stomach, I can do legs, hands I did already, TheMorden - head etc.)
we may post changes after are done, I can collect all pictures at the end and merge all improvements together for final picture.
In meantime I will prep angled frame, and we can repeat the same.
PFL wrote:I've read the thread for a while ... and tried the wad a while ago ... and since I'm more on the "enjoy what's presented" side than "this is bad; you SHOULD ..." side that many members are affected with, I say this is very welcomed, fresh air and fun to play. I may risk a : "is there any intention of completing all sides of existing monsters"? ; some battles proceeds with an alternance of old and new ...
thief666 wrote:So it will be finished
Average wrote:That imp is looking good so far. Well done. I know the purist aren't going to like it but I think this project is the closest we'll ever get high detail sprites for Doom. Now, get back to work!
PS: Looking forward to the Pinky - he's my favourite beastie in the Doom universe.
Return to Abandoned/Dead Projects
Users browsing this forum: No registered users and 0 guests