Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
You openly said that you would like to see me DEAD because of an internet joke, and I am the sociopath? huh?
As I said, let's stop with this. I don't think that another thread clean up is necessary at this point.
(Also warned because perpetuating an argument is just as bad as starting one.)
It's better to just ignore them, Sgt. Don't let it shit the thread up.
Anyway, are there any plans to bring back individual pickups sounds and such? It was a little touch, but I miss it from the earliest versions of BD. I'd do it myself, but I don't really know how.
I'd rather the discussion be about the actual mod itself and not continuing an argument about one comment line, alright? The warns have been issued and I am sick to death of it already.
(Might I add, you're not helping things either by whining about it here.)
Sergeant_Mark_IV wrote:For V18, I'm thinking about changing the plasma deaths. These ones are not just more realistic, but also requires less GPU processing since much less smoke is spawned, and will be better for people using old computers. The old ones will still be used in Ultimate Brutal Arsenal as death animations for some heavy plasma weapons.
As I've just mentioned on Youtube and Facebook, I am quite in favour of this... the old plasma death gibs always felt kind of weightless to me. (so on that note I'd actually rather see this on the big monsters too)
Sergeant_Mark_IV wrote:For V18, I'm thinking about changing the plasma deaths. These ones are not just more realistic, but also requires less GPU processing since much less smoke is spawned, and will be better for people using old computers. The old ones will still be used in Ultimate Brutal Arsenal as death animations for some heavy plasma weapons.
As I've just mentioned on Youtube and Facebook, I am quite in favour of this... the old plasma death gibs always felt kind of weightless to me. (so on that note I'd actually rather see this on the big monsters too)
About the Brutal Arsenal... Is that being worked on next after the V0.18 release?
Sergeant_Mark_IV wrote:For V18, I'm thinking about changing the plasma deaths. These ones are not just more realistic, but also requires less GPU processing since much less smoke is spawned, and will be better for people using old computers. The old ones will still be used in Ultimate Brutal Arsenal as death animations for some heavy plasma weapons.
As I've just mentioned on Youtube and Facebook, I am quite in favour of this... the old plasma death gibs always felt kind of weightless to me. (so on that note I'd actually rather see this on the big monsters too)
I'm actually hoping to work on some messier/more unique plasma death animations for the bigger monsters to make them a bit 'heavier'. Having the high-tier monsters gib like the low-level ones would be a little odd, i imagine.
Regarding large enemy gibs, the cyber demon definitely needs more chunks for his standard explosive death. Bits of arm, robo leg, a head you can pick up and sing to, that sort of thing,..
I prefer the old plasma deaths actually. It was cool to mow down an entire mob of zombies with the plasma gun and have them be reduced to lumps of coal. Make this a mutator please so everyone can be happy.
grindfish wrote:Regarding large enemy gibs, the cyber demon definitely needs more chunks for his standard explosive death. Bits of arm, robo leg, a head you can pick up and sing to, that sort of thing,..
Yeah definately. The spider mastermind's death is just right. IIRC there are lots of gibs left over after the spider mastermind explodes. The cyberdemon should leave more gibs behind after he explodes.
is there any possibility you could make a mutator that stops removal of sprites/decals, ie all the blood and bullet holes and gibs and what not? Basically a complete opposite of the janitor mutator? Would love to see just how far i could push my computer with ridiculous gore piles....