[WORMS DOOM]

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.

Re: [WORMS DOOM]

Postby TheMisterCat » Fri Feb 25, 2011 8:42 pm

There are playable builds being hosted and tested. You need Skulltag 98d and the wad is hosted at

http://www.wadhost.fathax.com/files/worms_v0_2c.pk3

Beware, many, many bugs inside.
TheMisterCat
 
Joined: 25 Jul 2010

Re: [WORMS DOOM]

Postby Apothem » Sat Feb 26, 2011 9:52 am

Oh boy screenies! I've been watching you talk about/mention this on IRC and I have been very curious! :D Looks great so far TheMisterCat!
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Apothem
ACS scripting makes my head go BooM!
 
Joined: 29 Nov 2003
Location: Performing open heart surgery on an ACS compiler.

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