Impings - Lemmings in Doom! (Updated first post)

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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Gez » Sun May 31, 2009 1:45 pm

Hey, Cutty, what do you think of this?
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Cutmanmike » Mon Jun 01, 2009 3:18 am

:shock: Wait, does this mean there's a new GZDoom build available with that flag included? Blimey that was quick! Much appreciated if that's the case! If not... well, that's what I'm waiting for so I can continue with impings :)
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Gez » Mon Jun 01, 2009 3:51 am

ZDoom, yep. GZDoom, not yet.
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Cutmanmike » Mon Jun 01, 2009 4:10 am

Ah. Still that's great, lets me continue coding the buggers. For maps though I'll definitely be wanting 3d floors but that can wait.
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby przndoom » Fri Jun 05, 2009 2:08 am

This reminds me of a gameboy game, where your yoshi and stop the cookies from burning and make then go to the oven. Man I lost my Gameboy color :(.
Keep it up Cutmanmike!
I dying to see the spring thingy.
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Sergeant Railgun » Wed Jun 10, 2009 7:24 am

Cutmanmike wrote:Ah. Still that's great, lets me continue coding the buggers. For maps though I'll definitely be wanting 3d floors but that can wait.


What if you make a copy of ZDoom, go into the PK3 with WinZip, get the GZDoom sources you need, and put into the ZDooM's source files. i tried it once but it sucked, im not too good in these. :3: :D
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Gez » Wed Jun 10, 2009 7:31 am

This is complete nonsense. The source code is not in the pk3s... And anyway GZDoom has caught up with ZDoom since those last posts. You should look at post dates sometimes, and think that maybe a "not yet" said ten days ago is no longer a "not yet" now...
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Cutmanmike » Wed Jun 10, 2009 7:50 am

Gez wrote:This is complete nonsense. The source code is not in the pk3s... And anyway GZDoom has caught up with ZDoom since those last posts. You should look at post dates sometimes, and think that maybe a "not yet" said ten days ago is no longer a "not yet" now...


I was unaware of this but I still have GVH crap to do. I will have a poke around with impings when I get spare time but when GVH is out the way (again) I'll get to work :)
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Sergeant Railgun » Wed Jun 10, 2009 9:33 am

Gez wrote:This is complete nonsense. The source code is not in the pk3s... And anyway GZDoom has caught up with ZDoom since those last posts. You should look at post dates sometimes, and think that maybe a "not yet" said ten days ago is no longer a "not yet" now...



oh. then sorry if i make mistakes. havent been in the files since 2008 june 2
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby pucy100 » Sat Oct 03, 2009 11:27 am

this is so cool!
i can't wait! :P
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Project Dark Fox » Sat Oct 03, 2009 11:32 am

Why are you bumping threads that have been inactive?
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Ethril » Sat Oct 03, 2009 3:42 pm

Project Dark Fox wrote:Why are you bumping threads that have been inactive?


Because he's a moron. Have you seen some of his comments over at CutStuff? :glare:
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby Project Dark Fox » Sat Oct 03, 2009 10:50 pm

I'm not at Cutstuff, sorry. Take it he's been a bit of a dipshit there, too?
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Re: Impings - Lemmings in Doom! (Updated first post)

Postby wildweasel » Sun Oct 04, 2009 12:44 am

Pucy's already been warned twice about this sort of thing. Gee, I sure hope he gets the message this time!
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