ZDoom Portal Gun / ZPortal - (old topic)

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Postby Cutmanmike » Fri Nov 24, 2006 1:15 pm

Map extended but not much:

http://gothic.34sp.com/pub/doomwads/portaltest.wad

Coming up with ideas is hard. No exit there yet either.
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Postby Electronic Samurai » Fri Nov 24, 2006 2:33 pm

Hmm, +FIXMAPTHINGPOS doesn't seem to work correctly with actors spawned with A_SpawnItem.
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Postby Sticky » Fri Nov 24, 2006 4:56 pm

Cutmanmike wrote:Map extended but not much:
http://gothic.34sp.com/pub/doomwads/portaltest.wad
You should call that 2 or something, so we can differentiate. We'll call this one 2beta and the next one (with an exit) will be portaltest2.wad (or whatever you want).

EDIT: Ok, I'm retarded. So this post has been edited to hell.
Here's what I said before:
Spoiler:
But, as samurai and Kblair were nice enough to point out, I'm retarded and this is probably the intended behavior.

Cutmanmike wrote:Coming up with ideas is hard. No exit there yet either.
Coming up with ideas is hard, but I like what you've added. Some random ideas: Maybe smaller holes you have to crouch to get through when you portal? Or maybe puzzles that actually require you to fall off (i.e. teleport) to get them done. Like when you need to leave one of your portals where it is, but you need to get back somewhere, so you have to push a button, then fall off, push another button, THEN port (if that makes any sense at all).

Anyway, I think the map's great (and the concept is wonderful!). Plus, if it gets much harder, you'll probably turn off some of your audience. So don't do that.

Another stupid paragraph:
Spoiler:
Last edited by Sticky on Fri Nov 24, 2006 5:31 pm, edited 1 time in total.
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Postby Sticky » Fri Nov 24, 2006 5:04 pm

Cutmanmike wrote:Edit: Grrr sticky why do you abuse my maps so?!
Btw, you can jump the first lava bit if you really try.
That's my job, right?!? :lol: Maybe Hotwax will join in the abuse.

I know about the jump, but I don't make it every time, so it's not worth the chance. Plus, a well shot portal seems to be just as fast anyway, or at least almost as fast. Plus, it's what the author intended. ;-) Just like how before there was a wall there, the author intended for me to bypass that whole part of his level...right? ;-)
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Postby Electronic Samurai » Fri Nov 24, 2006 5:07 pm

Sticky wrote:Anyway, at least on my machine, all of the red screens are not impassible, so you can just run/jump right through them. However, you can't shoot through them, which breaks the whole last part of your level. :-(


Actually, I think this is intended behavior. The puzzles with the red screens are entirely possible to do as is.
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Postby Sticky » Fri Nov 24, 2006 5:09 pm

Really!?! I can't figure out how to get to the "exit" then.... because I can't get a portal..... oh. Nevermind.... damn.... good call, I didn't think of that. I'll go check :-D brb...
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Postby killingblair » Fri Nov 24, 2006 5:16 pm

Yeah, but you have to "sacrifice" yourself by jumping in the lava pit in order to slap a portal on the pillar. :)
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Postby Sticky » Fri Nov 24, 2006 5:22 pm

I'm retarded. Here ya go:
Attachments
StickyPortal2-640.txt
Rename .txt to .lmp
Recorded with 2.1.7 (and c2 of portaltest.wad)
(20.61 KiB) Downloaded 78 times
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Postby Cutmanmike » Fri Nov 24, 2006 5:33 pm

Heh, yeah sorry I forgot to mention about those red things. There's also blue ones which you can't pass AND can't shoot through, but I haven't put any in yet (because you can still shoot through them damnit :()
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Postby Sticky » Fri Nov 24, 2006 5:39 pm

Cutmanmike wrote:Heh, yeah sorry I forgot to mention about those red things. There's also blue ones which you can't pass AND can't shoot through, but I haven't put any in yet (because you can still shoot through them damnit :()
Then put a red one right behind it and make them purple. ;-)
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Postby edward850 » Fri Nov 24, 2006 5:49 pm

If anyone is intrested, im making a portal map as well. dont know if im allowed to do but i dont see why not
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Postby Cutmanmike » Fri Nov 24, 2006 5:53 pm

I already said you could. If I didn't want anyone to I wouldn't have released the weapon publicly now would I? :P
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Postby Enjay » Fri Nov 24, 2006 5:58 pm

This is really pretty impressive. I like it. :D
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Postby randi » Fri Nov 24, 2006 6:23 pm

Looks more like a teleporter gun than a portal gun to me, but it's still cool.
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Postby Cutmanmike » Fri Nov 24, 2006 6:37 pm

randy wrote:Looks more like a teleporter gun than a portal gun to me, but it's still cool.


Uhh well. I guess you could call it that. If there was a way I could use something like TeleportOther(anytid, destination, fog) then it would be better suited for the name.
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