Just upload it as a DECORATE patch as a separate wad. I can't test it right now however.edward850 wrote:Wait... you don’t wont multiplayer support? I have it finished, it just needs testingCutmanmike wrote:Finally in IDgames: http://www.doomworld.com/idgames/?id=14686
ZDoom Portal Gun / ZPortal - (old topic)
- Cutmanmike
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- Cutmanmike
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- Sticky
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I definitely enjoy watching the projectile, but damn that would be fast as a hitscan.Cutmanmike wrote:Btw anyone think a hitscan version would be better?
What are the reasons (other than the projectile size issue) you would want it to be hitscan? Maybe I'm having trouble visualizing it, but it just seems like it'd be weird....
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i think it may be because monsters cant execute thing_hate. Don't give up hope tho, this is why I'm hereCutmanmike wrote:I found that too, I just coun't get it working. Maybe there's a bug here?edward850 wrote:(sorry its taking me so long to get multiplayer done cutman, i found a bug in testing, it seems that thing_hate is not 100% godly)
- Cutmanmike
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Cutmanmike wrote:Also, you're never on msn to test this thing.
Did this, by chance, turn into something? I hope so.edward850 wrote:yes i am, I'm online right now
About speed.... it's already pretty fast--noticeably faster than plasma. The speed hasn't bothered me at all, but you probably have something special in mind....
If your thinking of an add-on to the portal gun wad then yes, we are trying to get multiplayer working. After some testing (with another person), I have found out some bugs that need to be fixed, such as player2 affecting player1’s portals (and visa-versa), and I think I have a way to fix themSticky wrote:Cutmanmike wrote:Also, you're never on msn to test this thing.Did this, by chance, turn into something? I hope so.edward850 wrote:yes i am, I'm online right now